intro  .  player controls  .  weapons  .  vehicles  .  items  .  mutators  .  adrenaline powerups
rewards  .  game settings  .  game modes  .  characters  .  cheat codes  .  downloads  .  credits
WEAPONS - ROCKET LAUNCHER  
   
The Trident Tri-barrel Rocket Launcher is extremely popular among competitors who enjoy more bang for their buck. The rotating rear-loading barrel design allows for both single- and multi-warhead launches, letting you place up to three dumbfire rockets on target. The warheads are designed to deliver maximum concussive force to the target and surrounding area upon detonation.
-- Official description

 

The bread and butter of any multiplayer first-person-shooter, the Rocket Launcher is as good as it ever was.

The primary firing mode will fire a single dumbfire rocket. By dumbfire, the rocket will not track any players, and will fly in a straight line until it hits something. If you want the rocket to track, you need to keep your target crosshair trained on an enemy until it turns red. At this point, you can let go, and the rocket will track the enemy. It isn’t very accurate, but it’s better than firing and dying.

The secondary fire mode unleashes up to three rockets, depending on how long you hold the button down. As is the old saying, three [rockets] are better than one or two.

When using the secondary fire, you have two choices. The first is to let the rockets go, and the three of them will travel, and spread out over time. Your second choice is to press the primary fire button just before letting them go; this will cause the rockets to travel in a straighter, tighter formation, which gives all three a better chance of hitting the intended target.

Unless you are playing a beginner who stands still, you should fire the rocket at the ground near the enemy. If you fire a rocket dead on, it usually results in a miss, as most enemies won’t stand around waiting to be killed. By firing at the ground near the enemy, or near where you think the enemy will be, it will crash into the ground, explode, and the splash damage will hurt the enemy. It doesn’t cause as much damage as a direct hit, but have fun trying to get a direct hit on an experienced player that never stands still.

 

[ back to weapons, Mini Gun ] [ continue to weapons, Shield Gun ]  


 

Click on a weapon for detailed information

 


Assault Rifle

 


Flak Cannon

 


Lightning Gun

 


Sniper Rifle

 


Mini Gun

 


Rocket Launcher

 


Shield Gun

 


Shock Rifle

 


Ion Painter

 


Mine Layer

 


AVRil

 


Biorifle

 


Link Gun

 


Target Painter

 


Grenade Launcher

 


Translocator

 


Redeemer