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Inexpensive
and easily produced, the AR770 provides a lightweight
5.56mm combat solution that is most effective against
unarmored foes. With low-to-moderate armor penetration
capabilities, this rifle is best suited to a role as a
light support weapon. The optional M355 Grenade Launcher
provides the punch that makes this weapon effective against
heavily armored foes.
-- Official description |
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The Assault Rifle is the very basic of weapons. It does hardly
any damage, and is only useful for when you’ve just
spawned and are under immediate attack. Your best bet is to
find a weapons locker, or a weapon pickup, and get something
better.
The primary firing mode is your standard firing mode; it
will shoot out a stream of normal ammunition until you let
go or until it bleeds the ammo clip.
The secondary firing mode launches a decently powerful grenade.
The grenade bounces a little, and then explodes. If it hits
an enemy, it will detonate immediately. The longer you hold
down the alternate fire key determines how far you will launch
the grenade.
You can increase the power of the Assault Rifle without a
Double Damage power up if you kill an enemy who had the AR
equipped (as in actually using it when he died, not just on
him). When this happens, you can run over the enemy’s
corpse to collect a second Assault Rifle, allowing you to
use both AR’s at once, John Woo style. The gun itself
is still not entirely powerful, but two are always better
than one.
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