The final mission is also the hardest. The very beginning
has you under a strict time limit, as several SWAT teams are
rushing the building, gunning for you.
The mission begins with you in your apartment. Immediately
run out the door to your left, into the hallway. Turn right,
and enter the first door on your left.
If you do this fast enough, you’ll be out of your apartment
and out of the hall before the SWAT team breaches the upper
floor. In this room, approach the open window.
Walk through, and use the jump action to get to the roof opposite
you.
From your spot on the roof, turn right. You’ll see an
open balcony. Ignore it, and follow that rail all the way
down to the corner, where you will spot another open balcony.
Jump to that one.
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You are now back inside the hotel. Go into sneak mode, and
open the door. To your left, ,
are four SWAT members, with their backs to you. Turn to the
right, and throw the power switch.
This darkens the entire hotel, and the SWAT can’t see
you in the dark. After flipping the switch, turn around, and
run to where the SWAT team is. To their left, you will see
an open elevator shaft.
Climb down the ladder, but don’t go down the second
ladder. The elevator door at the bottom is shut, but it can
be opened. Open it and go through.
Follow the hall to the left, and follow it around the bend.
You will see a SWAT standing outside a door.
Sneak up on him, stab him with the syringe, and take his uniform.
The door he was guarding is locked, so open the one across
from it, and drag his body into the room.
Leave the room, and now pick the lock of the door the policeman
was guarding. Inside, there is a corpse on the bed, ,
but there is also an extra syringe on the floor next
to the bed. Take it (in case you mess up the hit and need
a change of clothing), leave the room, turn left, and head
to the stairwell at the end of the hall.
Take the stairs down to the first floor, follow the hall,
and you will come to a door that leads to an alley.
To your right are four SWAT, so go left. Crouch in between
these two dumpsters, ,
and wait for the patrolling cop to go from right to left.
When he’s safely to the left, run out, and follow the
rocky path to the right. You will soon come to a ladder leading
down to the sewers.
Take it.
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Go across the first ramp and over to the right. The next alcove
on the left, ,
holds another ladder; climb it. You emerge in a small alcove
behind the alley.
Walk through the small hole, and hang a right. Immediately
hang another right, following the wall.
Follow the alley down to the end, then turn right.
At the end, you can see your target, with his back turned
to you.
Pull out your silenced pistol, and put one bullet through
his brain. The other cops will notice what happened, but they
can’t see you and won’t come after you.
Turn around, and take the right path now.
At the end of the small path, turn right. You will see a cop
car, some cops and some civilians.
Walk around the right side of the cop car, not getting too
close to the real police, and go through the break in the
barrier.
Walk a little ways, and the mission, as well as your career,
is over.
Congratulations, you’ve just beat the twelfth and final
mission. With your Silent Assassin rating, you have unlocked
the PGM Sniper Rifle Silenced.
As the Hitman leaves Paris, we see him traveling on a plane,
to some unknown destination. He is speaking with a woman in
the seat behind him, whose voice sounds like Diana. She explains
how he was found in Paris was attributed to 47 being set up,
and she hands him a set of documents. He reads them, claims
“this is serious business”, then asks if the agency
has that kind of money. She tells 47 it’s under his
seat.
Well, looks like your career is not over. Personally, I can’t
wait for the next Hitman game to be released, and when it
does, you can be sure to find a detailed walkthrough for it,
right here!
You have now fully completed Hitman: Contracts. If
you haven’t played the previous two games, Hitman:
Codename 47 and Hitman: Silent Assassin, I suggest
you do so. Just like Contracts, they are both fun games,
with a complete emphasis on stealth.
3rd Floor |
Sewers |
Streets |
1st Floor |
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2nd Floor |
3rd Floor |
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