WALKTHROUGH - Chapter 10: The Timeline's Most Promising Outcome

Part 1 - The Terrace

 

Run up the stairs ahead then turn right and run up the next set of stairs. The path to the right will lead you to a chest with 10 sand credits. View Screenshot The path to the left will lead you to a switch that will open the door down the stairs you just came from. You will need to wall run to press the switch and you will have plenty of time to get through the door before it closes so don't waste any sand getting through it. Walk down the hall after going through the doorway and turn to the right. When you come to the railing hang along the side of the railing and jump to the railing of the side across from you. Break the cracked wall on the other side with your sword. View Screenshot Walk down the stairs and get on the elevator. View Screenshot It will start automatically. A cutscene will start when you reach the top.

Boss - Vizier

The first part of this fight is pretty easy. Do any combo to the Vizier until he blocks one of your attacks then roll directly away from him to avoid his counterattack. All of his attacks are unblockable, but once he attacks, he will not attack again for quite a while. His main attack is an attack where he will close both of his claws around you. When he comes toward you that is a sign that he is about to do this attack. He sometimes does a lunge attack also, but if you keep moving the lunge will not hit you. He sometimes shoots some energy balls at you as well. You will need to stay moving to avoid them. If you hit him before he has a chance to do it then you can get a full combo out on him. After enough attacks the Vizier will float into the background and send a piece of a column flying toward you. If you keep moving the column will not hit you. He will do this three times during the first part of the battle after you have hit him enough. Each time he will throw one more column than he did before.

View Screenshot Soon a cutscene will start and the Vizier will break a section of the wall and spread it around the area. The pieces will float around in circular pattern. If you manage to touch any piece, you will take damage. The Vizier will also shoot energy balls at you the whole time. To hit him during this phase you will have to activate a speed kill sequence on him. In order to get the distortion for a speed kill, you will have to wall run directly up a section of the wall while behind him and the distortion will start as you turn around from the wall run in midair. Press the secondary attack button just like any other speed kill. You will have to get a total of three speed kills on him to end the second part of this battle.

Speed Kill 1: The Prince will leap toward the Vizier and [ATTEMPT] to stab him in the air, but miss the opportunity and grab onto his claw and use it to swing on top of the Vizier and [STAB] him in the upper half then the Prince will hang onto the Vizier a bit longer until the Prince will finally jump into the air and [SLASH] his left claw off.

Speed Kill 2: The Prince will leap up into the air and do a backflip then [STAB] the dagger into the Vizier's top half in order to hang on then jump again and stand on top of the Vizier while nearly losing his balance and then hang onto the Vizier's side and [SLASH] his torso. The Prince will then leap up into the air and [STAB] the dagger deep into the Vizier's right claw and tear through his claw as the Prince slides down causing the claw to fall off the Vizier when the Prince hits the ground.

Speed Kill 3: We will be shown an overhead view as the Prince will leap directly above the Vizier and [STAB] his dagger into the Vizier's top portion while falling then dangle onto the side of the Vizier and [STAB] him in the side and wrestle with him a bit then jump into the air and [PLUNGE] his father's sword deep into the Vizier's top half and struggle to get his sword out of the Vizier's chest before he falls to the ground. The blow was too great however, so the Prince will have to jump off the Vizier without his sword leaving the Vizier straggling in the air with a sword stuck in his chest.

A cutscene will play after the three speed kills. The Vizier will spread the pieces of the wall all around him in the air, but little does he know that he has actually made an obstacle course directly up to him. For the third part of the battle you will have to make your way up to the Vizier using the pieces of the wall that are floating around the area. This is no easy task since the Vizier will be shooting energy balls down at you the whole time. This means that you will have to constantly stay on the move no matter the circumstances while climbing or jumping to each section of the wall that he has spread out. If you ever need to stop, make sure to stop on a flat piece of wall. Never stop on a pole or that will be a guaranteed kill if he hits you.

- To start things off, you will need to find the closest piece to the floor and wall run on the wall directly across from it then leap to it at the peak of the wall run. You will have to pull yourself up

- Jump to the next piece of wall directly in front of you.

- The screen should change to a view of the Prince's left. Jump to the pole on the hanging portion of the wall to the left.

- Swing to the platform against the side of the main wall ahead.

- Wall run on the left wall and jump to the small beamlike wall piece at the very end of the wall run.

- Pull yourself up the beamlike wall piece and jump to the next piece of wall across from you.

- Jump to the tall piece to the left of the piece you're currently on. Farah should be very close to you off to the side when you pull yourself up.

- Turn to the right just a bit to see a flat piece up ahead. Jump to it.

- Jump to the next piece against the side of the wall up ahead.

- Wall run on the left side of the wall and jump to the pole on the piece of wall hanging across from the main wall.

- Swing to the beamlike piece of wall across from the pole and pull yourself up.

- Jump toward the main wall ahead and you will grab onto a small section of a broken piece of the wall with a grated design on it.

- Wall run on the left wall and jump to the flat piece of wall that will appear as the camera follows you.

- Jump to the beamlike wall piece ahead and pull yourself up.

- Leap to the pole across from the wall piece. Neither of the narrow points of the beamlike wall piece are pointing at the pole so don't reposition the camera.

- Swing from the pole and leap to the flat piece of wall up ahead.

- The camera should change to show you another flat piece of wall to the Prince's right as he lands. Jump to it.

- Pull yourself up and jump to the beamlike piece far in the back.

- Leap to the next flat piece from the beamlike piece.

- Reposition the camera and leap to the pole across from the piece you're currently on.

- Leap to the flat piece ahead of the pole.

- The camera should change so that you can see the wall in front of you. Wall run up the wall directly in front of the Prince then leap toward the beamlike wall piece across from it.

- Pull yourself up the beamlike wall piece and leap to the next beamlike wall piece in the distance which is directly in front of the Vizier!

- Leap toward the Vizier and a speed kill sequence sound will chime, but the screen will rotate around the Prince and the Vizier as the Prince is about to make the final blow with the Dagger of Time. The screen will continue to rotate until the primary attack button is pressed. Use this chance to do whatever you want to for as long as you want to. Yell out one-liners at the screen, hand gesture, or go get yourself a soda and come back then press the primary attack button to land the final blow on the Vizier and end the trilogy. Here's your dagger son!

Part 2 - The Mental Realm

After the cutscene, you will have control over the Prince and will face his inner demon. Keep attacking the Dark Prince until you start to fall. For this portion, you cannot die, so it would be best to try this portion for yourself, but if you want to see how it is done then look below.

- Jump to the gold platform ahead. Jump to the next gold platform with the wall to the side. Wall run over to the Dark Prince and attack him.



 

- Jump to the next gold platform up ahead then jump to the next. The second platform will move toward the Dark Prince. Jump to the area with the Dark Prince from the moving platform and strike him. View Screenshot

- Walk out onto the beam ahead and jump to the next beam up ahead. Drop down to the beam below and walk to the platform it is connected to. Wait on the platform and another platform will appear next to the Dark Prince. Jump over to the new platform and you will be transported to a familiar area. Walk to the end of the rock platform and jump toward the middle area. You will appear in front of the Dark Prince. Strike him with your father's sword.

- The platform that you are on will start to rotate. Jump to the platform in the distance and walk across the beam to the next platform. Jump to the area with the Dark Prince and hit him.

- Walk out onto the beam ahead then jump to the next beam. Walk across the middle beam then jump to the next. You will start to fall to another familiar place. Jump to the platform ahead after the sequence. Wait for the platform to move downward then jump to the flat platform across from you. Jump to the area with the Dark Prince and attack him.

- Jump to the open area ahead. You will be transported to another familiar area. View Screenshot Jump off the middle platform to end the sequence. Run up the stairs in front of you. You will be transported downstairs, but the Dark Prince will be on the platform across from you. Jump to him and hit him.

- Jump to the platform ahead. Jump to the four-sided platform then jump back to the platform you were just on. Jump back to the four-sided platform again and the long end should move to the top. Run to the end and jump to the Dark Prince then strike him.

- Jump to the next platform and wait for it to move to the right. Jump to the platform with the wall to the side when it is in front of you. Wall run on the left wall to make it to the Dark Prince. Hit him once again.

- Walk out onto the beam and wait for the rotating beam to rotate one end toward you then jump to it. Walk to the next end and jump to the beam in front of the Dark Prince. Jump toward the Dark Prince's platform for a sequence that seems familiar. Run toward Farah. A cutscene will start.

After the cutscene, the Dark Prince will stand in your path. No matter how many times you hit him nothing will change. He will only multiply for every hit you make on him and continue to taunt you. Run up the stairs to finish this area. A cutscene will play after you make it so far up the stairs.

Sit back now and enjoy the wonderful ending. Hopefully you'll catch the reference to The Sands of Time. If you save the game when prompted then that save will start you at "The Mental Realm" if you reload it.

 

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