MOVES LIST
This is a full list of a all of Gene's move that he
will have available to him throughout the game.
Techniques
Break Guard = breaks a blocking enemy's blocking stance.
Charge Attack = move can be charged.
Dizzy Enemy = dizzies opponents in fewer hits than normal.
Heat Up = recovers TP.
Evade High Atk = move where Gene will duck a high attack.
Juggle Enemy = launches an enemy into the air allowing
you to juggle him.
Launches Enemy = enemy will fly back after being hit.
Unblockable = cannot be blocked.
Moves listed with separate damage levels (4-4-5) means
that particular move hits multiple times.
001 - Left Jab 1
Power: 3
Location: Default move
002 - Left Jab 2
Power: 6
Location: In shop after Stage 1-6
003 - Left Jab 3
Power: 10
Location: In shop after Stage 4-10
004 - Left Hook 1
Power: 4
Location: Default move
005 - Left Hook 2
Power: 9
Location: In shop after Stage 1-6
006 - Left Hook 3
Power: 15
Location: In shop after Stage 6-9
007 - Uppercut 1
Power: 6
Location: Default move
008 - Uppercut 2
Power: 9
Location: In shop after Stage 3-6
009 - Uppercut 3
Power: 20
Location: In shop after Stage 4-5
010 - Pimp Hand
Power: 9
Location: In shop after Stage 1-1
011 - Pimp Smack
Power: 9
Location: In shop after Stage 2-7
012 - Straight 1
Power: 4
Location: Default move
013 - Straight 2
Power: 8
Location: In shop after Stage 1-6
014 - Straight 3
Power: 15
Location: In shop after Stage 5-9
015 - Long Straight 1
Power: 8
Location: In shop after Stage 1-1
016 - Long Straight 2
Power: 16
Location: In shop after Stage 1-6
017 - Long Straight 3
Power: 24
Location: In shop after Stage 4-10
018 - Right Hook 1
Power: 5
Location: In shop after Stage 1-1
019 - Right Hook 2
Power: 9
Location: In shop after Stage 2-7
020 - Right Hook 3
Power: 14
Location: In shop after Stage 5-9
021 - Short Uppercut 1
Power: 5
Location: In shop after Stage 1-1
022 - Short Uppercut 2
Power: 10
Location: In shop after Stage 4-10
023 - Short Uppercut 3
Power: 15
Location: In shop after Stage 6-9
024 - Pay Up
Power: 10
Location: In shop after Stage 1-1
025 - Really Pay Up
Power: 20
Location: In shop after Stage 3-6
026 - Chop
Power: 10
Location: In shop after Stage 1-1
027 - Elbow Spin 1
Power: 4-4
Location: In shop after Stage 1-1
028 - Elbow Spin 2
Power: 8-8
Location: In shop after Stage 3-6
029 - Elbow Spin 3
Power: 12-12
Location: In shop after Stage 6-9
030 - Spinning Backfist
Power: 4
Special: Break Guard
Location: In shop after Stage 1-1
031 - Backfist Strike 1
Power: 8
Location: In shop after Stage 1-1
032 - Backfist Strike 2
Power: 16
Location: In shop after Stage 4-10
033 - Chin Music
Power: 3-4
Location: In shop after Stage 1-6
034 - Punch Rush
Power: 6-4-4
Location: In shop after game is beaten once
035 - Sugar Gene Combo
Power: 5-5-7
Location: In shop after Stage 3-6
036 - Floating Butterfly
Power: 6-6-10
Location: In shop after Stage 5-9
037 - Stinging Bee
Power: 8-8-10
Location: In shop after Stage 4-5
038 - Fist of Justice
Power: 16
Special: Charge Attack
Location: In shop after Stage 2-7
039 - Mach Speed Jab
Power: 3-3-3-3-3
Location: In shop after Stage 2-7
040 - Mach Speed Jab 2
Power: 6-6-6-6-6
Location: In shop after Stage 4-5
041 - Haymaker 1
Power: 18
Special: Break Guard
Location: In shop after Stage 3-6
042 - Haymaker 2
Power: 35
Special: Break Guard
Location: In shop after Stage 6-9
043 - Forearm Smash 1
Power: 25
Special: Launch Enemy
Location: In shop after Stage 2-7
044 - Forearm Smash 2
Power: 50
Special: Launch Enemy
Location: In shop after Stage 6-9
045 - One-Two Punch
Power: 16-24
Special: Juggle Enemy, Launch Enemy
Location: In shop after Stage 5-9
046 - Elbow Vortex
Power: 6-6-10
Location: In shop after Stage 3-6
047 - Palm Smash
Power: 60
Special: Unblockable, Launch Enemy
Location: In shop after Stage 7-5
048 - Low Kick 1
Power: 6
Location: In shop after Stage 1-1
049 - Low Kick 2
Power: 12
Location: In shop after Stage 3-6
050 - Right Roundhouse 1
Power: 12
Location: Default move
051 - Right Roundhouse 2
Power: 20
Location: In shop after Stage 3-6
052 - Right Roundhouse 3
Power: 28
Location: In shop after Stage 6-9
053 - Left Roundhouse
Power: 18
Location: Stage 2
054 - High Side Kick 1
Power: 10
Location: Default move
055 - High Side Kick 2
Power: 20
Location: In shop after Stage 3-6
056 - High Side Kick 3
Power: 30
Location: In shop after Stage 6-9
057 - High Kick
Power: 16
Location: In shop after Stage 3-6
058 - Knee Strike
Power: 9
Location: In shop after Stage 1-1
059 - Right High Knee
Power: 10
Special: Break Guard
Location: In shop after Stage 4-10
060 - Flying Knee
Power: 28
Special Juggle Enemy
Location: In shop after Stage 5-9
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061 - Reverse Sweep
Power: 6
Special: Evade High Atk
Location: In shop after Stage 1-6
062 - Back Roundhouse
Power: 36
Location: In shop after Stage 4-10
063 - Reverse Hell Kick
Power: 30
Special: Launch Enemy
Location: In shop after Stage 2-7
064 - Expert Sobat
Power: 12
Special: Launch Enemy
Location: In shop after Stage 1-6
065 - Dashing Sobat
Power: 20
Special: Launch Enemy
Location: In shop after Stage 5-9
066 - High Cross Kick
Power: 28
Location: In shop after Stage 2-7
067 - Spinning Sobat
Power: 18
Location: In shop after Stage 2-7
068 - Rolling Sobat
Power: 26
Location: In shop after Stage 5-9
069 - Drunken Fist 1
Power: 9
Location: In shop after Stage 1-6
070 - Drunken Fist 2
Power: 18
Location: In shop after Stage 4-10
071 - Chin Rocker
Power: 8
Special: Evade High Atk
Location: In shop after game is beaten once
072 - Side Swipe
Power: 8
Special: Break Guard
Location: In shop after Stage 4-10
073 - Drunken Twist
Power: 18
Special: Evade High Atk
Location: In shop after Stage 4-10
074 - Overhead Blow
Power: 22
Location: In shop after Stage 4-10
075 - Stomping Fist
Power: 19
Special: Launch Enemy
Location: In shop after Stage 5-9
076 - Rocket Uppercut
Power: 23
Special: Launch Enemy
Location: In shop after Stage 5-9
077 - Right Twister
Power: 15
Special: Evade High Atk
Location: In shop after game is beaten once
078 - Left Twister
Power: 12
Special: Evade High Atk
Location: In shop after Stage 5-9
079 - Drunken Sweep
Power: 10-10-10
Special: Evade High Atk
Location: In shop after Stage 4-10
080 - Drunken Fall
Power: 25
Special: Evade High Atk, Launch Enemy
Location: In shop after Stage 4-10
081 - Hand Plant Kick
Power: 20
Special: Juggle Enemy
Location: In shop after Stage 3-6
082 - Double Snap Kick
Power: 5-10
Special: Juggle Enemy
Location: In shop after Stage 3-6
083 - Toe Touch Kick
Power: 35
Special: Launch Enemy
Location: In shop after Stage 4-10
084 - Heel Drop
Power: 25
Special: Juggle Enemy
Location: In shop after Stage 4-10
085 - Half Moon Kick
Power: 10-15
Special: Juggle Enemy, Evade High Atk
Location: In shop after Stage 6-9
086 - Somersault
Power: 14
Location: In shop after Stage 2-7
087 - High Snap Kick
Power: 5-5-5
Location: In shop after Stage 3-6
088 - Triple Side Kick
Power: 6-6-6
Location: In shop after Stage 3-6
089 - Flying Triple
Power: 8-8-8
Special: Juggle Enemy
Location: In shop after game is beaten once
090 - Step Back Kick
Power: 25
Special: Launch Enemy
Location: In shop after Stage 3-6
091 - Mule Kick
Power: 15
Special: Juggle Enemy
Location: In shop after Stage 1-6
092 - Double Spin Kick
Power: 20-20
Special: Break Guard, Launch Enemy
Location: In shop after Stage 7-5
093 - Barrel Roll Kick
Power: 25
Special: Launch Enemy
Location: Default move
094 - Guard Breaker
Power: 2
Special: Break Guard
Location: Default move
095 - Guard Breaker 2
Power: 5
Special: Break Guard
Location: In shop after Stage 2-7
096 - Charged Punch 1
Power: 6
Special: Juggle Enemy, Charge Attack
Location: Default move
097 - Charged Punch 2
Power: 8
Special: Juggle Enemy, Charge Attack
Location: In shop after Stage 1-1
098 - Charged Punch 3
Power: 12
Special: Juggle Enemy, Charge Attack
Location: In shop after Stage 3-6
099 - Charged Punch 4
Power: 16
Special: Juggle Enemy, Charge Attack
Location: In shop after Stage 6-9
100 - Granny Smacker
Power: 10
Special: Dizzy Enemy
Location: Defeat the masked wrestler in Stage
4-7
101 - Yes Man Kablaam
Power: 10
Special: Heat Up
Location: Treasure Chest behind Elvis' desk during
the Stage 1-6 boss fight.
102 - Jab of God
Power: 20
Location: In shop after game is beaten once
103 - Godly Straight
Power: 25
Location: In shop after game is beaten once
104 - God Hook
Power: 30
Location: In shop after game is beaten once
105 - God Uppercut
Power: 35
Location: In shop after game is beaten once
106 - Godly Smack
Power: 28
Special: Break Guard
Location: In shop after game is beaten once
107 - Pay Up NOW!
Power: 30
Special: Launch Enemy
Location: In shop after game is beaten once
108 - Godly Chop
Power: 20
Special: Break Guard
Location: In shop after game is beaten once
109 - Godly Low Kick
Power: 20
Location: In shop after game is beaten once
110 - Haymaker of God
Power: 50
Special: Unblockable, Launch Enemy
Location: In shop after game is beaten once
111 - God Breaker
Power: 25
Special: Break Guard
Location: In shop after game is beaten once
112 - God Charged Punch
Power: 30
Special: Juggle Enemy, Charge Attack
Location: In shop after game is beaten once
113 - Fist of God
Power: 40
Special: Charge Attack
Location: In shop after game is beaten once
114 - Invincible Fist
Power: 100
Special: Charge Attack, Unblockable
Location: In shop after game is beaten once
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Extra Techniques
These techniques are always assigned to the following
button commands no matter what you change. These will
be some of your most useful moves in the first few stages
and throughout the rest of the game.
Perform a dash by tapping forward twice on the Left
Analog, then hold forward to make Gene run.
Tap Square during a running dash.
Tap Triangle during a running dash.
Tap X during a running dash.
Press the Right Analog Stick Up then press Triangle.
Special: Charge
Tap Up on the Left Analog then press Triangle while
above a grounded enemy.
Special: Juggle
While an enemy is floating in the air from a Heel Drop
press Triangle to him launch him into the air.
Special: Juggle
After knocking an opponent high into the air, press
Back on the Left Analog along with Triangle to make
Gene perform a Dragon Uppercut.
Special: Launcher
After knocking an opponent high into the air, press
Forward on the Left Analog along with Triangle to have
Gene jump into the air and roundhouse kick the enemy.
Roulette Moves
Launcher = launches the enemy into the air.
Long Range = can be done from a distance.
Man-To-Man = must be done close; only hits one opponent
usually.
Recovery = recovers either TP or HP.
Splash = can hit several enemies; enemies can be juggled
afterward.
One Orb Roulette Moves
Power: 50
Orb Cost: 1
Type: Man-To-Man (Stun)
Location: Default move
There's nothing like a well-placed kick to the groin
to get the audience all stirred up! Gene swings around
and kicks the enemy directly in his itty bits. This
will cause the enemy to grab his private area and allow
Gene to get in some extra hits while the enemy staggers.
The first hit will knock the enemy out of his dizzy
state during this particular stun.
Power: 80
Orb Cost: 1
Type: Long Range (Stun)
Location: In Stage 2-4, rescue the girl after pulling
the switch; in shop after Stage 2-7.
Gene's God Hand sucks the nearest enemy toward him
from whatever distance they were at and Gene punches
the enemy to stun him. This is an extremely useful move
even when used later in the game.
Power: 130
Orb Cost: 1
Type: Launcher
Location: In shop after Stage 1-6
Gene dashes straight through the enemies sending them
up into the air while rolling. This will cause a display
of lovely fireworks as well as take off a good bit of
damage.
Power: 320
Orb Cost: 1
Type: Man-To-Man
Location: In shop after Stage 5-9
Gene jumps into the air and delivers several kicks
in a row ending the sequence with a powerful kick to
the head of his opponent. Gene also manages to strike
a pose afterward.
Power: 100
Orb Cost: 1
Type: Launch
Location: Default move
Gene stands still while charging then bursts forward
and rams the enemy.
Power: 230
Orb Cost: 1
Type: Launch
Location: In shop after Stage 3-6
A more powerful version of the Divine Smash roulette
attack.
Power: 280
Orb Cost: 1
Type: Man-To-Man
Location: In shop after Stage 4-10
Gene jumps upward and kicks the opponent with several
kicks on his way up then performs a flying roundhouse
kick when he hits the ground.
Power: Increases TP gauge by 20%
Orb Cost: 1
Type: Recovery
Location: In shop during second round (beat the game)
Gene leans back and charges then surrounds himself
with energy as he yells. This will charge his TP gauge
by 20%.
Power: 140
Orb Cost: 1
Type: Man-To-Man
Location: Default move
Gene hits the enemy with an overhead kick and then
stomps their ugly face into
the earth.
Power: 250
Orb Cost: 1
Type: Man-To-Man
Location: In shop after Stage 3-6
A more powerful version of the God Stomp with explosions!
Power: 140
Orb Cost: 1
Type: Long Range
Location: In shop after Stage 2-7
Gene charges his hand with energy as he turns and launches
an energy wave toward his opponent's head.
Power: 180
Orb Cost: 1
Type: Man-To-Man
Location: In shop after Stage 1-6
Gene jumps into the air and kicks his opponent with
both feet, performs a cartwheel kick as his opponent
floats in the air, then ends the combination with a
well-placed straight punch.
Power: 400
Orb Cost: 1
Type: Man-To-Man
Location: In shop after Stage 7-5
Gene swings his God Hand around in a circle, attacking
with each swing, as he steps toward the enemy then lets
loose a powerful punch.
Power: 90
Orb Cost: 1
Type: Splash
Location: Default move
Gene charges his god hand then punches the ground,
creating a shockwave-like explosion that sends the enemy
into the air. Gene can juggle the enemy while they fall
directly after this move.
Power: 200
Orb Cost: 1
Type: Man-To-Man
Location: In shop after Stage 2-7
Gene charges his hand with energy and holds his palm
down toward his opponent's chest. As he closes his palm
into a fist, his enemy flies back with incredible force.
Power: 80
Orb Cost: 1
Type: Long Range
Location: Default move
Gene charges his god hand then swipes the air in front
of him creating a wave of energy that hits the enemy
from a distance. Sonic Boom? No, no...
Power: 200
Orb Cost: 1
Type: Long Range
Location: In shop after Stage 4-9
A more powerful version of the Shockwave roulette attack.
Gene sends out three waves this time.
Power: 160
Orb Cost: 1
Type: Splash
Location: In shop after Stage 2-7
Shinkuu Tatsumaki Senpuu Kyaku! In other words, Gene
jumps into the air and performs a super hurricane kick.
Two Orb Roulette Moves
Power: 500
Orb Cost: 2
Type: Man-To-Man
Location: In shop after Stage 3-6
Gene hits his opponent with rapid punches then steps
forward and uppercuts the opponent into the air with
his charged God Hand.
Power: 900
Orb Cost: 2
Type: Man-To-Man
Location: In shop after Stage 6-9
Gene jumps into the air and kicks the enemy with some
powerful flying kicks then ends the combination with
an extremely powerful kick.
Power: 400
Orb Cost: 2
Type: Man-To-Man
Location: Give the poisoned guy the antidote in Stage
1-3; in the shop after Stage 1-6.
Gene charges a kick and kicks the enemy high into the
sky. If the enemy is low in life, he will not come back
down. Some say Gene's foes go to the Milky Way.
Power: 700
Orb Cost: 2
Type: Man-To-Man
Location: Rescue the innocent man at the beginning of
Stage 5-1; in shop after Stage 5-8.
Gene forms an energy bat in his God Hand then hits
the nearest enemy with a Home Run swing. No strikes
here.
Power: 400
Orb Cost: 2
Type: Splash
Location: Acquired at the start of Stage 6-1
This is a more powerful version of Gene's La Bamba
roulette attack. The explosion is bigger this time.
Power: Increase TP gauge by 40%
Orb Cost: 2
Type: Recovery
Location: In shop during second round (beat the game)
This is a more powerful version of the God Charge.
Gene will boost his TP by 40% this time.
Power: 280
Orb Cost: 2
Type: Long Range
Location: Default move
Have you seen Gene's fastball? Well this heavy hitter
will have Gene readying a baseball as he chunks it toward
an enemy from a distance with an incredible amount of
force behind the throw.
Power: Recovers 30% of health
Orb Cost: 2
Type: Recovery
Location: In shop after Stage 2-7
Gene floats into the air and meditates in a yoga stance
that causes him to regain 30% of his health.
Three Orb Roulette Moves
Power: 1500
Orb Cost: 3
Type: Long Range
Location: This will be received right before the final
battle.
Gene shoots two energy hands toward his foe.
Power: 1500
Orb Cost: 3
Type: Long Range
Location: In shop after Stage 7-5
Gene charges all of his power into his God Hand and
unleashes an energy hand that heads straight toward
his nearest foe.
Power: Recovers 100% health
Orb Cost: 3
Type: Recovery
Location: In shop during second round (beat the game)
This is a more powerful version of the Zen Revival
roulette attack.
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