Looking forward to it, but from the description, I guess changing specializations isn't on the priority list anymore?
Not more than three, admittedly; even screwing around with the .ini files didn't unlock the last five ranks for any skills, even after setting 'nMaxSelectedSkillsForValidSpecializationConfiguration' to 9 in APUI.ini.
Sure, you could add more than three specializations, but any more than that, and all spec'd skills were capped at 10 ranks.
Oh well.
P.S.: If you're still taking requests, is there any hope of adding/removing perks in a future version?
Granted, it's going to screw around with the file size/checksums (if applicable) something fierce, but I was just wondering.
I have so far no success in enabling more then 3 specialization skills.
If any one find out how I would be able to add it to the editor.
I probably can add and remove perks (it seems they are already editable in the save) but not sure if they work right, and I do not have time right now to screw with it too much... (maybe I'm looking at something else in the game that is being called perk as well and it is not the same perks you want me to change)
I will promise one thing: when I will have time I will look for the changing perks and skills more to the source, but right now I do not have sufficient time to do so.
try to enjoy what I have done so far and if I will get more support from more people I will probably release more updates for this editor but it seems that this game is dead/not popular. That is why I'm not going to update in the near future.