The concept of this game has really caught my attention, I'm digging the stealth/action/rpg combo. The part I am most worried about is the freedom of choice part. Will it be real choices/consequences, or will it just give different types of replies from various NPC's while the story continue on it's set path, either way I'll be keeping a very good eye on this game.
giving the gamer a chance to make choices and then face the consequences for those choices should make it very interesting. it adds a whole new dimension to the gaming experience. i'm hoping Alpha Protocol is all that and more.
Same deal for me in regards to the choices, i want to have the choices being hard and such, sort of like in mass effect the choices are not easy to make, kill this guy and avoid that or take revenge on someone, that could just ruin something for your self in the next game, due to you being vendictive.
Dont know if we will have a second game with alpha protocol, but in mass effect you know there is 3 games in total, and you can continue on your savegames through the games.
Hope they do something along that line with Alpha protocol, so that you feel like what you are doing makes a difference, and later on in the game you see the cause and effect of your earlier choices.
yea..mass effect was a good experience mostly because u were allowed to make choices which had a long lasting impact on ur character and even maybe the story by the 3rd part which is what makes it memorable. i'm hoping that we get the same if not a better experience from Alpha Protocol.
I seem to recall an article saying obsidian wants to make it a trilogy like mass effect but time will tell.That and sale figures.
I don't think this is a spoiler really but in one of the endings he says something like "I can see us having another adventure or two"