King Arthur: The Role-Playing Wargame Message Board
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With this in place I've never needed more than one leader per army.
[Edited by Aurielius, 12/23/2009 9:34:05 PM]
"Non omine possimus Omines" Virgil 45BC (For the latin impaired "We all cannot do everything"
ELITE
SecretSilence posted on Dec 29, 2009 9:19:12 AM - Report post
Well, I go for Knights of Guenervy or w/e her name is. As my Hero's guard unit, they're emensely overpowered... I get masterful tactics, Path of the Seelie (Which costs 50% mana if you have ANY seelie unit), and Aura of the Seelie. I port inbetween thier troops, kill them all with Aura of the Seelie, while i regen, they die. Mission Acomplished.
Veni, Vidi, Vici.
ELITE
Aurielius posted on Dec 30, 2009 7:06:28 AM - Report post
Is there a spawn code for these Knights?
"Non omine possimus Omines" Virgil 45BC (For the latin impaired "We all cannot do everything"
VETERAN
Kjubaran posted on Jan 15, 2010 9:13:28 PM - Report post
Seelie Warriors Deffinitely insane units, their damage is...., also they are able to teleport at level 10. Also you can use Aura of the Seelie spell with them. (Atrough there is only 2 playable warlords in game so found)
If you play Old Faith Tyran, (my second play at biggest diffuculty), I managed to get all unseelie army, then gave them noctural (invisible and damage boost at nigh) and used nightfall. Enemy was litteraly slaugtered. ussual statistic: loss: 0 defeated: 350
Well and i choose tactic for 3 army with 4 heros. And i had 2 heros-in-waiting as poters and for some stupid quests..