I wanted to refine you zz_addapproval list
current its:
runscript zz_addapproval X Y - Add approval X=NPC# Y=Amount i.e runscript zz_addapproval 1 100 adds 100 approval to
Alistair
1 - Alistair
3 - Morrigan
5 - Shale
6 - Sten
7 - Zevran
9 - Leliana
Add to that ..
4 - Wynne
8 - Oghren
[Edited by woots, 11/7/2009 12:02:54 PM]
I cant i have over 6k chars in the orignal post and cant add any more
you cant post a solid adress for this game its all DRM
Please, please stop talking...
I could make a trainer for the backpack, but the fact is, i dont wanna kus i wont get anything for it.
(Get the pointers {if pressed add 10 to 02c3e3} EG.)
what a jerk...
please get beaten in the face
you cant post a solid adress for this game its all DRM
Please, please stop talking...
I could make a trainer for the backpack, but the fact is, i dont wanna kus i wont get anything for it.
(Get the pointers {if pressed add 10 to 02c3e3} EG.)
what a jerk...
please get beaten in the face
How about stop fighting.
how would i add the dual-weapon branches to my mage? is it not possible, been trying for quite awhile,, actually seems i cant add a single thing to mage class.. have i missed something?
Mages cant have the skill tree of rogues and warriors and vise versa. Well actually you can give them those skills but you will not be able to add points or select the skill to add to the quick bar, but if you have room on the quick bar the skill you add will appear there. Also if you we're to remove the skill by accident or on purpose then you will not be able to get the skill back unless your add it again through the console.
Hope that helps to explain some things.
[Edited by SuraTek, 11/7/2009 2:43:45 PM]
[Edited by SuraTek, 11/7/2009 2:44:11 PM]