Our Dragon Age: Origins Trainer is now available for version Patch #6 and supports STEAM.
Our Dragon Age: Origins message board is available to provide feedback on our trainers or cheats.
Eternalx posted on Nov 06, 2009 3:06:08 PM - Report post
Yea I'm so confused XD
ELITE
grandadmiraljel posted on Nov 06, 2009 3:15:16 PM - Report post
I've tried runscript createitem using the names from the toolset, and I haven't gotten it to work.
ELITE
Eternalx posted on Nov 06, 2009 3:20:07 PM - Report post
Maybe we have to use codes? ><
ELITE
Asqwed posted on Nov 06, 2009 5:18:36 PM - Report post
It appears that Toolset allows save game editing. I haven't tested the changes yet but I can surely open the .das file and see everything.
ELITE
ATMetro posted on Nov 06, 2009 5:43:58 PM - Report post
To everyone, I think that the item codes will either be in hex or be in binary not ascii pas you are trying because it is probable to be organized like 0000000f# or something and i have given credit where needed, if i haven't please tell me.
(61 72 6d 6f 72 5f 72 75 6e 65) Armor_rune (61 72 6d 6f 72 5f 72 75 6e 65 2e 75 74 69 0d 0a)Armor_rune.uti home2.paulschou.net/tools/xlate/ Use this website to translate if you need to.
[Edited by ATMetro, 11/6/2009 6:19:25 PM] Also, an "item" might just be a pillar or somthing
[Edited by ATMetro, 11/6/2009 6:23:11 PM]
Hjælp fra Gud, den kærlighed til de mennesker, de stærke Snyde sker
CHEATMASTER
Rodziel2 posted on Nov 06, 2009 6:38:50 PM - Report post
For addapproval command 4 is Wynn and 8 is Oghren.
ELITE
Eternalx posted on Nov 06, 2009 7:38:13 PM - Report post
So we put all the numbers in?
ELITE
ATMetro posted on Nov 06, 2009 7:59:46 PM - Report post
quote:
originally posted by Eternalx
So we put all the numbers in?
Not sure yet...
Hjælp fra Gud, den kærlighed til de mennesker, de stærke Snyde sker