Our Rome: Total War Trainer is now available and supports STEAM.
Our Rome: Total War message board is available to provide feedback on our trainers or cheats.
ykh posted on Aug 19, 2009 1:14:12 AM - Report post
Ok guys, now we will make a super trait wich will make a super general. To do that you need to edit the character_traits file, so, get a backup of it before doing anything. After getting the backup, go to character_traits file. For example: C:\Program Files\Activison\Rome Total War\Data\export_descr_character_traits.txt First a little preview of what you see in here. I took the GoodAmbusher trait for the example.
Trait GoodAmbusher ----> name of the trait that you use in the cheating Characters family ----> not needed AntiTraits BadAmbusher ----> not needed
Level Good_Ambusher ----> name that will be shown in the game Description Good_Ambusher_desc ----> not needed EffectsDescription Good_Ambusher_effects_desc ----> not needed Threshold 1 ----> not needed
OK. now that you now what is each one, we should begin the work.
Lesson one: EDITING THE EFFECTS
GoodAmbusher trait will effect the ambush ability of the general. each level will effect ambush certain amount. to edit that amount you must change the number next to the effect's name. for example: Level two of GoodAmbusher ( Sneaky_Ambusher ) will effect ambush two points ( if a number hasnot - , it is + ). now you want it to set the ambush ability of a general to maxium ( 9 ), to do that, you must change, 2, to 9. simple yeah? but remember: there is two spaces between the effects name and the number. if you want to make an effect nagative, you must reduce the spaces to one. for example:
Effect Ambush 2 . if you want to make it negative, it must be like this Effect Ambush -2
ELITE
ykh posted on Aug 19, 2009 1:20:07 AM - Report post
Lesson two: ADDING EFFECTS
to add effects to a trait you must add it under the last effect. remember: there must be three blank line under the last effect and one above the first effect. and one more thing is that the spaces that are before the "Effect" like this ( i have turned them into " - " )
---------Effect Ambush 3
are important. and there is one space after the amount of an effect. I have made a list of effects to add if you want. (don't use senate and popular standing so much)
now that you have made a super trait you must make it for your own so other ones cannot get the super general! to do that you must reduce the chance of getting the trait to 1 or 0. now i will teach you how to do that.
under all of the traits there is a section that begins with this:
;=============================================================== ;== TRIGGER DATA STARTS HERE == ;===============================================================
in that section you must search for the super trait's name and reduce the chance of getting it to 1 or 0 . now i will show you how. for example if the trait you have changed is "GoodAmbusher" , the first thing that you will find is this:
Trigger temple_of_hunting_vnv_trigger ----> not needed WhenToTest CharacterTurnEnd ----> when the conditions will be tested to the general
Condition EndedInSettlement ----> conditions and RemainingMPPercentage = 100 ----> conditions and SettlementBuildingExists >= temple_of_hunting_temple ----> conditions (if you know english, then you know what it means)
Affects GoodAmbusher 1 Chance 10 ----> just reduce the chance to 1 or 0 . Affects BadSiegeDefender 1 Chance 10
;------------------------------------------
But Remember, you must do this to everything you find in this section.
After last lesson: credits!
if there was any problems, inform me (pm,em, mb)
made by ykh from IR Iran
have a good super trait. annnnnnnnnnnnnnnnnnnnd bye......
ELITE
ykh posted on Aug 19, 2009 1:32:37 AM - Report post
i have made a file that conttaines above posts. if you want to download it go to this url and when page fully loaded click on download picture. everychiz.persiangig.com/others/super_traits.zip