The update did break your mod Knightpress. It crashes to desktop.
Nope, it doesn't, just played it as-is and to no ill effects...
Likely to do with some external interference, perhaps trying to run a 2.502 trainer with 2.600, but I have no control on the trainer front.
Among release notes i noticed an Italian fiction am i wrong or right?
??? I saw no mention of anything Italian in the notes, and it'd take a lot more than a minor patch to add a new faction or things of that nature...
Among release notes i noticed an Italian fiction am i wrong or right?
??? I saw no mention of anything Italian in the notes, and it'd take a lot more than a minor patch to add a new faction or things of that nature...
Thus i must check again!
I tried to add Voss_tiger to my PE fiction but no luck! Better say my goal was to spawn Viller_boage tiger with full abilities without upgrading or command point which are not possible in a game, two command tree cause crash! can you help?
and Please add opel blitz trucks too, i keep detroying them in maps and yearn for driving one!
Thanks
okey dokey, after fiddling around for a little bit, I've found that adding the
tiger_voss_squad
villers_bocage_regular_tiger_squad
villers_bocage_tiger_squad
is quite easy, no requirement conflicts on the units themselves, and it's merely a matter of associating the right unit with the right building.
There is a slight catch with the last one however, as THAT one is technically the one used in the campaign that benefits directly from all the command tree bonuses.
First, the smoke barrage icon was unable to be found, so I simply linked it to the same icon that the King Tiger uses, so it's no longer an annoying pink box. As for the specific command tree abilities, they are all possible to enable, but doing so could readily knee-cap the campaign by effectively taking out the entire reason to upgrade.
I'll think on it a bit more, and perhaps add a super tiger to Ewiger Krieg at some insane cost, but it would require a clone of the tank, and abilities, slightly renamed in order to avoid conflict. The originals will be left alone of course to preserve the game's function, the second "set" of files would be used in order to remove the requirements and restrictions.
As for opel blitz trucks, I've thought about adding them, but they serve no immediate purpose, and while they could be made to have a purpose, it would typically be better filled by half tracks and/or light armor with infantry. Some people have converted them into all sorts of amusing things, but at the moment I'm a bit on the fence about them.
While looking in the files, I noticed I had disabled the Infantry Support Panzer IV "stubby", so I re-enabled it.
Savefile.com seems to be working again, so I've resumed use there, and the latest iteration is now uploaded and ready!