Project Aftermath Message Board  STATUS: RETIRED - Trainers are no longer being created or updated by our staff for this title.

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Project Aftermath Trainer
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Trainer for 1.10/1.12?
  • Send a message to Tannicus
    INACTIVE
    Tannicus posted on Dec 28, 2008 1:57:14 PM - Report post
     
    All three trainers do not work on the latest version of Project Aftermath. Impulse (alias Totalgaming.net) has a version with 1.10, which did the following to Project Aftermath:

    Impulse version history for Project Aftermath
    Version 1.10
    ----------------------------------------------------------------
    + All new Challenge Mode: 20 challenges full of heart-stopping action, designed to test your skills to the limit.
    + All new Tactical Deployment System: create turrets, deploy grunt-hunting drones, call for backup, request equipment changes mid-mission and more...
    + Campaign levels reworked to incorporate the Tactical Deployment System
    ----------------------------------------------------------------

    Another person reported having a 1.12 version, which may be the latest version on Steam (unsure).

    I picked it up because it was $9.99 on a Impulse Buy Weekend, but some missions *cough* engineer *cough* are ludicrous. Hehe
     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Cipi
    VETERAN
    Cipi posted on Jan 30, 2009 11:47:27 AM - Report post
     
    for 1.13 ? any hope ?
    I Dont Need to "GET A LIFE"
    I am A gamer I have LOTS of LIVES !!!
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to tp1234
    ELITE
    tp1234 posted on Jan 30, 2009 6:35:09 PM - Report post
     
    the latest version is V1.13, and I am waiting for it.
  • Send a message to rockwall
    INACTIVE
    rockwall posted on Feb 16, 2009 5:18:55 PM - Report post
     
    I want to thank all the guys here at CH for all their hard work and also for the great tutorials that you have posted

    I've been trying to make a trainer for this 1.13, but so far the only thing i was able to find the values for the GOOP and health during a mission, but i had no luck finding the GOOP value or the research points during a mission squad and equipment selection.

    I think that the GOOP Value for every mission is fixed and that the game constantly checks the sum of all the equipment or selections made.

    I've been trying make the goop used for the weapon go to 1 or something like this, but no luck. As for the research points i can't even get one value and i can't really tell what the game is doing with that value...

    Could you guys give me some pointers on what to do next or even a link for a very advanced CoSMOS or any other program tutorial, maybe something on assembling... anything that could be useful, THX

    PS: if anybody is interested i could post my CE table here so you can use it
     
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on Feb 17, 2009 11:15:46 AM - Report post
     
    this game compiles some of the code at runtime and places it randomly based on .net and c# compilation. this makes the trainer harder to update since the later versions don't allow me to do what i did with the earlier versions.

    you won't find any trainers from anyone for this game with these later updated versions..

    best,
    Cal
    Trainer Creator
    www.cheathappens.com
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