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Sacred 2: Fallen Angel Trainer
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money limit?
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    Send a message to pchefkent
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    pchefkent posted on Dec 21, 2008 12:11:14 AM - Report post
     
    Whats the max amt of cash u can have. Im worried that I might be hit the hard coded limit and cause all sorts of problems. I have like 65+ million.
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    Raalgra posted on Dec 21, 2008 1:07:13 PM - Report post
     
    I've had over 4 billion before.

    Assuming the maximum you can have is a 32-bit number, that would make the maximum 4,294,967,295

    Just keep it under that and you're golden.
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    JunkCollector posted on Mar 26, 2009 6:09:20 PM - Report post
     
    Is there anyway to drop money? Like in Sacred 1?

    [Edited by JunkCollector, 3/26/2009 6:09:42 PM]
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    DwainDibbly posted on Apr 05, 2009 1:20:24 PM - Report post
     
    I'm currently playing with 3.8 Trillion @ level 200 with a high elf.
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    BetaSword posted on Apr 11, 2009 3:33:17 PM - Report post
     
    Trillions, nah, Billions only, tried some 8Byte-Integer-Cheating, and it didn't work with CoSMOS5.5 .

    However even 2MillionBillion didn't work(8Bit Integer goes signed to over 9BillioBillion, over 18BB unsigned).

    Sacred2 is using 4Byte-Integers for the Money-Values on 2 Exe-Files at the same Time(That's where CoSMOS shines, you can run 2 instances, but only with one searching at a time).

    [Edited by BetaSword, 4/12/2009 2:23:40 PM]
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    JunkCollector posted on Apr 12, 2009 9:24:25 PM - Report post
     
    So we don't have to worry too much about crashing the game when running into the high billions...
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    BetaSword posted on Apr 13, 2009 6:20:52 AM - Report post
     
    Well, if you're only going to add 2Billions, then there should be no problems.
    So 2.000.000.000 without the dots are recognized correctly, just make sure to search on both exes of Sacred2(one at a time).
    Also I really recomment CoSMOS(Free, no ad****, many Functions, .GH .Art - Files supported)
    the only disadvantage of that is, that it needs some Searching to find the Values, if the Adresses were changing with every new start(Unlike the Trainers here).
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    JunkCollector posted on Apr 13, 2009 6:48:04 PM - Report post
     
    I'm not adding any money; but with after editing the balance.txt file to have increased item drops, and then selling items I don't use, I find that I have more money that I can use, esp. since the merchants were broken by 2.34.
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