Company of Heroes: Opposing Fronts Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Company of Heroes: Opposing Fronts Trainer is now available for version 2.700.2.43 RELAUNCH and supports STEAM. Our Company of Heroes: Opposing Fronts message board is available to provide feedback on our trainers or cheats.
Company of Heroes: Opposing Fronts Trainer
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New Company of heroes !
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
    Send a message to Realusionist
    ELITE
    Realusionist posted on Jan 31, 2009 5:21:07 AM - Report post
     
    I think be better hope that the new title worth all the waitings!
    "I'm not even sure if we are a family...". Holding an axe by the knob as she was standing at the arch of the doorway, she said.
    "Still I can dream, can't I?". He quibbled.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Protocal
    ELDER
    Protocal posted on Feb 22, 2009 9:53:56 AM - Report post
     
    Basically, there will be "3 Mini-Campaigns" which each consist of 3 missions:

    "Episode 1: Tiger Ace: Control Tiger Tank Ace Hauptmann Voss's highly decorated Tigergruppen against the British 7th Armored Division on D-Day in one of the most famous tank battles of WWII.

    Episode 2: Causeway: Command and American Paratrooper Company in the hours following the initial D-Day landings.

    Episode 3: Falaise Pocket: Command the Wehrmacht Army as your soldiers try and hold off the advancing Allied army. "

    Also, in campaign it has the same "Level up & Experience" system as DoW2 (Dawn of War 2) which allows you to upgrade your Command units (the important units, not the meat shields)

    So that means: no Soviets, no Italians, no Pacific front, no Vietnam and other variations posted earlier, but a spin-off campaign in Normandy. Few new units, and few new skins but no decked out new faction to play as.
    "Only two things are infinite, the universe and human stupidity, and I'm not sure about the universe."
    -- Albert Einstein
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
    Send a message to Realusionist
    ELITE
    Realusionist posted on Feb 23, 2009 12:49:33 AM - Report post
     
    Thanks for your info, actually i really looking forward to someone comes up with such in detail description about the third realm of COH.
    "I'm not even sure if we are a family...". Holding an axe by the knob as she was standing at the arch of the doorway, she said.
    "Still I can dream, can't I?". He quibbled.
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to Stewaking
    ELITE
    Stewaking posted on Feb 23, 2009 12:50:32 AM - Report post
     
    Any news about system requirements?
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  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
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    ELITE
    Realusionist posted on Feb 23, 2009 7:22:29 AM - Report post
     
    I think same as other titles.
    "I'm not even sure if we are a family...". Holding an axe by the knob as she was standing at the arch of the doorway, she said.
    "Still I can dream, can't I?". He quibbled.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to vchris
    CHEATMASTER
    vchris posted on Feb 23, 2009 9:17:32 AM - Report post
     
    Unless they come out with a new/redesigned engine for the game, the system reqs should be very close if not identical to the ones for Opposing Fronts.

    Maybe they'll tweak and optimize some features for Vista or quad-core processors, something along those lines.

    My hope is that existing modding tools will work with the new game.

    I must say, Relic and THQ have set the bar very high with the original CoH and Opposing Fronts.

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to knightpress
    SAGE
    knightpress posted on Feb 23, 2009 5:04:58 PM - Report post
     
    The one thing I want more than anything is a true and complete object editor... If that one thing is finished and perhaps even included with the ToV expansion it will make for an entirely new universe of game play options.

    I honestly don't want to stick my neck out too far nor make grandiose promises, but let's just say that a true and complete object editor that specifically allows for the animation of models can pretty much open the door for a LOT LOT LOT (did I mention a LOT?!?!) of things that are not currently possible or available in game or with the modding tools currently available...

    Frankly, I'd want that FAR FAR FAR FAR FAR more than literally anything they could possibly put into the expansion.
    The latest version of Ewiger Krieg for Company of Heroes, Opposing Fronts, and Tales of Valor can always be found at:

    Ewiger Krieg
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Polarticus
    ELITE
    Polarticus posted on Mar 23, 2009 9:04:39 PM - Report post
     
    I'm pretty sure the direct-fire/control of individual units in RTS's has been accomplished several times over already. ie. men of war, faces of war. The feature is definitely entertaining, just not as cutting edge as claimed. I'll be honest I was sorely disappointed when i learned the expansion pack merely compounds upon the already given sides. Never the less, I'm still buying it.
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