I am new to Sacred 2,well been playing 2 months now.And have been reading up on the balance editing here.So I have edited the file and heres what happens.I am running the latest version online without any issues at all except for closed,which my changes do not take effect in.Silver mode.
List of changes....
extra extra extra gold
mostly green item sets
almost all gold or brown items
npc chrs are alot tougher than normal when fighting with you
massive amounts of rune drops
item drop levels can be 25 levels above your chrs,(really good ****,and still be used)
items droped stay on ground for 5 min
all items have slots
quest give extra experence
enimies can drop multiple items
traders get new items about every 90 seconds,(have to leave and come back)
Compleatlety stable.Still working on fixing set amount of slots.Doesn't change actual gameplay at all.
Lines changed................................
ChanceForAdditionalSlots = 1000,
ChanceForSlotToImprove = 1000,
ChanceIncForSlotImprovePerRareLevel = 1000,
ChanceToBecomeSlotItemForBlankItem = 0,
ChanceToBecomeSlotItemForMagicItem = 1000,
ChanceToBecomeSlotItemForNormalItem = 1000,
ChanceToBecomeSlotItemForUniqueItem = 1000,
MaxDistLevelXP = 25,
ZRareExpectation15 = 1000,
ZRareExpectation14 = 1000,
ZRareExpectation13 = 1000,
ZRareExpectation12 = 1000,
ZRareExpectation11 = 1000,
ZRareExpectation10 = 1000,
ZRareExpectation09 = 1000,
ZRareExpectation08 = 1000,
ZRareExpectation07 = 1000,
ZRareExpectation06 = 1000,
ZRareExpectation05 = 1000,
ZRareExpectation04 = 1000,
ZRareExpectation03 = 1000,
ZRareExpectation02 = 1000,
ZRareExpectation01 = 1000,
ZRareExpectation00 = 1000,
IsRuneForHero = 1000,
mgr.setBalanceValues(newBalanceValues);
local beValues = {
NORMAL_STANDARD = 1000,
NORMAL_RUNE = 1000,
CHAMP_STANDARD = 1000,
CHAMP_RUNE = 1000,
BOSS_STANDARD = 1000,
BOSS_RUNE = 1000,
EXTRAGOLD = 1000,
EXTRAPOTION = 1000,
EXTRARUNE = 1000,
Trader_Item = 2300,
Trader_Many = 10000,
Trader_SpecialOffer = 0,
Well_Potion = 1000,
QUEST_UNIQUE = 0,
SUBFAMDROP_LOWCHANCE = 10,
SUBFAMDROP_HIGHCHANCE = 100,
QuestExplow = {120,125,130,140,150},
QuestGoldlow = {125,130,135,140,150},