as long as the CS isn't released the "remove level-cap" will stay bugged!
good and neutral chars go back to "vault dweller" and evil characters crash the game.
so it doesn't make much sense to use that mod yet . . .
btw. could you post a link?
just throwing hints like "450 meg mod pack" into this thread doesnÄt help much. =)
www.fileplanet.com/194521/download/Fallout-3---Fileplanet-Addon-Pack-v1.0
They better be making an expansion, or a sequel. Or i'll snap their necks like a chickenbone.
Expansions or sequels will be hard to come by. If they choose to follow Oblivion's recipe, we may see a random expansion here and there, but the first priority is the SDK.
As a fallout game, it dictates it needs mods, rather than expansions imo. Why? Because anything "new" (and by new, I mean missions, we all got the vibe of the lone ranger from the main mission anyways, doubt they'd change that, no matter how much pressure the fans would put on them) would be a waste of time in F3's world.