Making History: The Calm & The Storm Message Board  STATUS: RETIRED - Trainers are no longer being created or updated by our staff for this title.

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Making History: The Calm & The Storm Trainer
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Trainer for Gold version
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Ati1709
    ELITE
    Ati1709 posted on Jan 21, 2009 9:27:31 AM - Report post
     
    Yes, please make a trainer for this game !
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    Send a message to moguel
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    moguel posted on Feb 01, 2009 5:10:39 PM - Report post
     
    I agree, please a trainer for this game, thanks.
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    Send a message to Gr8one
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    Gr8one posted on Feb 11, 2009 7:24:34 AM - Report post
     
    PLEASE! Make a trainer for this game!
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    CatfishBiff posted on Feb 11, 2009 12:45:22 PM - Report post
     
    Another Vote for Gold Trainer.
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    Send a message to Servius
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    Servius posted on Feb 11, 2009 6:16:33 PM - Report post
     
    Wow it is nice to see that others are also interested in a trainer for the gold version.
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    Send a message to Caliber
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    Caliber posted on Feb 12, 2009 7:10:32 AM - Report post
     
    what is this game? maybe we can look at it..

    also, what (reasonable) options would be good for it?

    best,
    Cal
    Trainer Creator
    www.cheathappens.com
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    Servius posted on Feb 12, 2009 4:29:02 PM - Report post
     
    quote:
    originally posted by Caliber

    what is this game? maybe we can look at it..

    also, what (reasonable) options would be good for it?

    best,
    Cal

    Making History: The Calm & The Storm is a turned base strategy game. You choose any country that existed from 1933 and play through the events of WW2. The point is to make your own history while playing it, things can happen very differently each time you play. Here is the link for a review by IGN. Link
    I'll also and try an explain the resource side of the game which would be the main area of cheat options.

    The game is quite deep in the terms of resource management. You have cities that have IPU {Industrial Power Units) and the more IPUs you have the more troops, planes, & ships you can produce. How ever there is also MPUs (Man Power Units). Each region you control has a population and a certain amount are MPUs which can be trained into the Military or IPU Workers which increases the IPU of that city they are being trained in. There are 7 main resources. The first is Transport Capacity which is used when you move troops over the ocean. You produce this resource in a city. The second is Arms which your cities produce as well. The Third is Goods which you produce in your cities as well. Fourth is Food, this depends in the farming level of each region in your country. The Fifth through Seventh are Iron, Coal, and Oil. These are all mined from mines around the regions you control. This is still a fairly dumb downed explanation of the resources and their relationship as I don't even fully understand all of it.

    So after that fairly long explanation of resources I can tell which options would be good. All of the seven main resources can be memory hacked and their stockpiles changed to 9999999. How ever their address changes every time you restart the game.
    Another would be some option that makes the IPU's of a city instantly hit 250 which is the max the game allows. Perhaps some options that makes your troops invincible during battle. These are what seem to be some of the better ideas for options to me. Perhaps though some one else can think of more. The most recent version of the game is the Gold version, and I'm not sure if one trainer would work for both the normal and gold version. Any ways I want to thank you for at least taking an interest in making one for this.

    -Servius

    [Edited by Servius, 2/12/2009 4:38:22 PM]

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    hopper_d posted on Feb 14, 2009 1:05:42 PM - Report post
     
    www.making-history.com/purchase/

    It's somewhat along the lines of the grand strategy games like Hearts of Iron, Europa Universialis, etc.


    I'd love a trainer, and yes the biggest would be resources. Also I haven't played the game in a while so I don't remember exactly how different it is from the majority of it's genre.

    If things like forced acceptance on diplomatic missions, spying, etc would be great.
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