this may sound a bit obvious but, did you active the trainer first? (the f1 key) it should play a voice saying "trainer activated" when you do. also, you should hear the same voice saying "activated" or "on" when you activate the options.
not trying to sound rude, but sometimes its the simple things that cause the biggest headaches.
yes, i already pressed the F1 first at title menu before option 1 till 5. But my helos, unarmed vehicles & tanks still have damaged armor.
ammo problem : inv missile air to land on helos like : ambassador, warsong & anaconda not works too.
it sounds like stupid question here and the trainer look works perfectly for everybody. sorry
thx
ok, i think i got you now.
i don't think the vehicle armor option (number 4 i believe) gives you unlimited armor but it does give you alot of armor. if you get into a vehicle before you activate the option, and then get into the same vehicle after you activate the option, you should see a significant difference in it's armor amount. your vehicle can still be destroyed, but only after taking many more hits than it would have been able to withstand without the option.
as for the helicopter ammo, all the machine guns and chain guns should work, as well as the grenade launcher on the plav chopper (forget which one has it) and the rockets on the rogue assassin. but the rockets for the other helos don't work, along with none of the at and aa missiles.
but i think they updated the 1.1 trainer to include unlimited at missiles as a separate option, so it should be worth it to patch you game and use the new trainer.
btw, don't worry about it. there's no such thing as a stupid question, just stupid people... like me lolz
[Edited by phobos_9, 11/10/2008 4:26:34 PM]
For Vehicle Armor problem : i feel the difference and longer damage.
For Helos Ammo problem : yes, inv rocket wont works on those helos such as : Anaconda, Warsong & Ambassador [Apache like], better patch it and use trainer 1.1 version.
and for phobos_9 :
Many Thanks from Jakarta....