part 2
2) The characters’ special moves don’t often work; the
details on each character’s abilities are described below.
However, there are a number of instances in which all of the
character’s special moves work perfectly. I have recorded
this occurrence in the following areas: any area that
contains the Mercenaries’ mini-bosses (i.e. the Bella Sisters,
Garradors or J.Js), the first section of the mines (just
before the Gigante duo) any area that contains the large,
armour plated Ganados who wield battle hammers (on the
Island), the garbage dump (that leads into the area
containing the Iron Maidens, on the Island), and the area in
which Ashley drives the Bulldozer. However, DO NOT use
special moves in the first area of the game (before entering
Pueblo), as they often result in the Ganado in question,
although considered dead, becoming stuck in the air whilst
playing a sound of the Ganado breathing at a loud volume.
3) When playing as a character besides Leon,
you cannot give Ashley commands (DON’T tell her to hide in
dumpsters, as you won’t be able to call her back out; the
exception to this is the Bella Sisters’ area, in which you
can tell her to hide, retrieve the key and go through the
door it unlocks, then use ‘retry from continue point’, as
you’ll be put back just before you went through the door with
Ashley by your side). Thus, Ashley will follow you at all
times; however, to solve the puzzles in which she has to
stand still, you can threaten her with a gun to make her
crouch continuously, whilst you make your way to your
pressure pad/switch.
4) You can only only complete Ashley's section AS ASHLEY, as
the other characters are unable to use the buttons that open
the gates. However, the ladder that requires the Salazar
family insignia is already exposed when playing as the others;
however, if you exit the area you're in serious trouble, due
to the fact that the area will become sealed whilst the goat
ornament is still inside.
3.2: Avoiding crashes: the 'reloading' and
'button mashing' methods
When playing as a character other than Leon, the game will
crash at the points of the game where you're supposed to
receive a radio transmission from Hunnigan/Salazar/Saddler.
However, I have found two methods of eliminating this problem
during play. I shall describe these methods below. NOTE:
method 2 makes the game far easier to play, although more
cautious gamers may prefer method 1.
Method 1:
First, I'll explain the 'reloading' process; if you load up
the game as, for example, Wesker, and then save the game,
loading that save will result in you playing as Wesker,
regardless of whether the codes are active or not. The
difference is that if the codes are active, every time you
load up a playable section (i.e. the main game, Separate Ways,
Assignment Ada or the Mercenaries) you'll be in control of
Wesker. If the codes are not active, everything will run as
usual, apart from the one save where you'll still be Wesker.
Thus, to use the reloading process, it's necessary to save as
Wesker, use your code device to active the 'play as Leon'
code, load the game back up (you'll now be Leon in all
playable sections, meaning you can play as him in Assignment
Ada/Separate Ways), proceed past the point in question (e.g.
a radio transmission), then save as Leon and active the
Wesker code again.
However, this process is necessary in order to complete the
game; apart from Krauser, only Leon can use the jet-ski
(however, as Krauser the game will crash after the ending
credits have finished). Thus, after defeating Saddler, you
must reload the game as Leon, defeat Saddler again and then
continue to the end of the game. It's hardly ideal, but it's
necessary to finish the game.
Method 2:
However, the reloading method isn't necessary at all; when the
radio transmission begins when playing as another character,
there is a brief period of time (about 1.5 seconds) in which
the game will still be working before it crashes. As Wesker,
Krauser and Ada, you'll be given a shot of them with their
arms outstretched by their sides whilst the camera zooms out;
as HUNK, you'll see him reach for a radio in the same way as
Leon. In this time, you can press SELECT to skip the
transmission before it has even begun, allowing you to
continue playing as your character without the game crashing.
Thus, you can play as your character continuously, without
the need to reload as Leon every few minutes of play; just
remember to skip the transmission within 1.5 seconds, or
you'll have to continue from your last save. I'd advise you
to save whenever you can, in order to ensure yourself against
possible crashes.
3.3: Indivdual characters: abilities and limitations
I'll now provide the abilities of each of the characters
(all characters can use healing items):
Albert Wesker:
Wesker can use the Handgun, Semi-Auto Rifle (w/out any
scopes), Killer7, brown and white eggs and all forms of
grenades. Wesker works very well; however, his thrust punch
usually has no effect (pressing X causes the motion blur to
occur, but Wesker will not perform the move). Chikyo Chagi
works perfectly though, despite a few discrepancies in the
enemies’ animations.
Krauser:
Krauser can use all forms of grenades and eggs.
Due to the fact that Krauser's bow isn't available in the
main game, you cannot perform any ranged attacks with Krauser.
Both Krauser's arm and knee moves work; his kick, however,
deals little damage. Also, note that if Ashley is next to you
when you use the arm, she'll die (unless she's wearing the
knight's armour).However, I have some pretty bad news in
relation to Krauser; he can't jump over gaps. If you try to
do so, he'll become stuck in the floor and unable to move.
Thus, when playing as this character, you'll have to use Leon
to complete shooting puzzles as well as jumping over gaps.