Need for Speed: ProStreet Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Need for Speed: ProStreet Trainer is now available and supports RETAIL. Our Need for Speed: ProStreet message board is available to provide feedback on our trainers or cheats.
Need for Speed: ProStreet Trainer
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The handling and their new engine prec.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to csaidheeraj
    ELITE
    csaidheeraj posted on Jun 02, 2008 12:29:34 AM - Report post
     
    Don't you think the handling of the cars has become ver veyr dumb in ProStreet, you can't race properly in prostreet at all.
    I have all the nfs series and played most of them from underground to PS and also porche 2000 and Special Edition 2 since 8 years old and pro street sucks like hell. I can't get the car to move properly even with a trainer. Don't you all face this problem?
    And hey don't you all miss the free roam and cops. COPS okay! EA didnt make it cause it doesnt go with the story line, I read so much about their new damage system and all stuff and the videos, but i swear they coudn't make free roam, I mean couldn't cause they couldn't make the races as part of the city or something, ProStreet sucks Im just sticking to carbon I installed PS on vista ultimate 64 bit, just left it till the, whenever i play i just enjoy entering and then quitting the raceday and gettin points with the trainer! Can't wait for the next Need For Speed

    [Edited by csaidheeraj, 6/2/2008 12:35:09 AM]
  • Send a message to Chingy42007
    INACTIVE
    Chingy42007 posted on Jun 02, 2008 11:34:43 AM - Report post
     
    1) Agreed, the physics engine in this game is a little out of calibration. The handling can be quite unrealistic at times, but it's never been a handicap for domination.

    2) You keep saying ProStreet sucks, but as far as I'm concerned you've only used one valid point to back yourself up. Your opinion is little better than that of a prepubescent child who's just learned how to flame others.

    3) I personally don't miss free roam. Didn't contribute much to the game anyways, and I seldom used it. Cops I miss, but only like it was in Most Wanted. In Carbon, they served only as an annoyance. In MW, it was integral to the storyline. Hence why it was all the more enjoyable - there was no getting away from it. The pursuits were much more exciting in MW than Carbon.

    4) Most games don't run on Vista 64 bit, so that's a pathetic justification to say ProStreet sucks.

    Refine your argument and then argue your case again. This was a pretty pathetic attempt.
     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to rcgldr
    ELITE
    rcgldr posted on Jun 06, 2008 11:13:03 PM - Report post
     
    You didn't explain what was wrong with the handling, what platform you're playing on (PC, console), and what controller you're using (keyboard, gamepad, joystick, wheel and pedals), and what version you have, the unpatched version 1.0, or the patched 1.1 version, which known to have steering issues with a lot of controller, and lastly if you're driving all wheel drive or rear wheel drive cars.

    The main issue with ProStreet's all wheel drive cars is that they understeer if traction is lost. With the rear wheel drive cars, the cars are only allowed to oversteer so much before some hidden stability control kicks in and limits power, and all of them (but the Ford GT) spin the rear tires in low gear, making launches and slow corner exits difficult.

    The grip 911 Turbo is probably the best compromise betwee ease of driving and relative speed.

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