I have a strange bug with this one, all friendly units' visual range gets reduced to virtually zero when using the trainer. (Don't even have to use any trainer options, just activate it.)
When not using the trainer, however, friendly units get real visual range instead of zero.
Hope there's a fix =)
Ah then that would explain why i had skirmish maps where the AI wouldn't build at all, and why my structures couldn't see stuff right in front of it.
That was a pretty annoying bug
-=}{ Cool ... Cold ... Calculated }{=-
-=}{ Cool ... Cold ... Calculated }{=-