Command & Conquer 3: Tiberium Wars Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Command & Conquer 3: Tiberium Wars Trainer is now available and supports RETAIL. Our Command & Conquer 3: Tiberium Wars message board is available to provide feedback on our trainers or cheats.
Command & Conquer 3: Tiberium Wars Trainer
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Wishlist for next trainer
  • Send a message to pjlambo
    INACTIVE
    pjlambo posted on Feb 25, 2008 12:58:42 AM - Report post
     
    I admit I don't have a clue what goes into making trainers but I really appreciate them and I'm pretty happy with the mega trainers put out for this game but they can always be improved. Take the latest one for version 1.09. In the next trainer, if it's possible can you do something about garrisoned troops being killed inside an invulnerable building. This is very annoying, the troops I place inside a building are even in god mode but units that are designed to kill infantry inside and leave the building undamaged are killing my god mode troops. I have a big hate on for NODS flame throwers and flame tanks atm. Can this be fixed pls. Also I notice commando units can destroy invulnerable structures as well like base defenses. This trainer is still awesome despite these minor headaches.
     
  • Current rank: 3 Stars. Next Rank at 4000 Posts.
    Send a message to LordVenator
    SHINIGAMI
    LordVenator posted on Mar 08, 2008 2:14:02 AM - Report post
     
    AS going for NODS flamethrowers also this works with GDI Grenadiers. Even when you play with NOD, GDI can kill your NOD troops in buildings with Grenadiers. It seems is too hard to find that glitch in game script, bur few troops doesn't make any difference in battle. They kill your troops, bring few Mammoths.
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    Send a message to Ender
    ELITE
    Ender posted on Mar 30, 2008 10:33:12 AM - Report post
     
    Hey, I was wondering if it was possible to have the next trainer include unit rank modifiers (+1 / MAX) and a way to steal enemy buildings (Change owner)

    Thanks a ton!
    Love the 1.09!
    Ender
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to d0m
    ELITE
    d0m posted on Mar 31, 2008 12:54:10 PM - Report post
     
    What happened to the speed modifier? Since 1.4 this option
    is not included. I would like to get it back...

  • Current rank: 3.5 Stars. Next Rank at 8000 Posts.
    Send a message to TMH
    ELITE
    TMH posted on Apr 01, 2008 1:57:54 PM - Report post
     
    The speed was taken out for Practical purposes... it made the squads trip over each other making them move around x5 times slower. Speed was included in the CNC KW trainer
    /--\
    Unapologetic American
    XBL: TM HOLLAND
    PSN: TMHOLLAND
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to d0m
    ELITE
    d0m posted on Apr 03, 2008 8:33:08 AM - Report post
     
    Could you please make a separate trainer with that
    speed option included for me? I know the problem with
    infantry units. I use it for vehicles only. I guess the KW trainer doesn't work with
    the Original game?

    [Edited by d0m, 4/3/2008 8:33:50 AM]

  • Current rank: 3.5 Stars. Next Rank at 8000 Posts.
    Send a message to TMH
    ELITE
    TMH posted on Apr 03, 2008 11:39:22 AM - Report post
     
    KW trainer does not work with the original game. And i have a strong feeling Cal does not take "Special Request" unless you have a petition signed by LOTS of guys as i did.
    /--\
    Unapologetic American
    XBL: TM HOLLAND
    PSN: TMHOLLAND
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Paladonius
    ELITE
    Paladonius posted on May 03, 2008 4:10:52 PM - Report post
     
    Hey there one and all,

    only wish for the next trainer would be to look at build distances and max them out, i.e. have ALL buildings (inc base defenses and silos) to have a build radius the same as the main construction radius.

    Cheers

    P.
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