Sins of a Solar Empire Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Sins of a Solar Empire Trainer is now available for version 1.30 TRINITY and supports STEAM. Our Sins of a Solar Empire message board is available to provide feedback on our trainers or cheats.
Sins of a Solar Empire Trainer
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Shields and Antimatter work for all
  • Send a message to Paladium
    INACTIVE
    Paladium posted on Mar 02, 2008 3:16:15 PM - Report post
     
    quote:
    originally posted by M4K4V3LI

    Yup same thing happened to me I read the doc activated it moused over one of my fleets turned it off then when they got into a battle with other ships after 5 min I notice the same amount of ships checked them and saw they had 5000 shields FTW? also pirates on another planet were 5000 shields then i went to the drain shields and moused over the unit by my planet and they started blowing up then i noticed mine were too checked mine and lo and behold my shields were drained

    Same here. When its on, no matter if its existing ships or new ones that show up from the enemy minutes later, everyone has the max settings. Also wondering about the number of pirates that show up (single player, small scenerio). Talk about overkill. Different issue though...


    Update: I figured it out. Boy, you have to be very careful when using these features. You can be selecting ships or planetary objects and suddenly another race or pirate will show up, your panel jerks upward, and suddenly your enhancing the enemy ships. Would not recommend using this in combat situations either!

    [Edited by Paladium, 3/7/2008 5:47:46 PM]

     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to xtiger
    ELITE
    xtiger posted on Mar 04, 2008 11:14:37 AM - Report post
     
    Same thing is happening with me. I went back to make sure I wasn't doing anything that was mentioned in previous posts and still have the shield or hulls go to max on all vessels in game (enemy or friendly) ditto with trying to nerf the shields of hull. It happens the instant you selected numpad 4 (or whatever) and regardless of whether you have a ship selected or not. Been very careful to not mouse over the enemy and turn the shield/hull off after I activate it.

    Running version 1.02 and the appropriate trainer as well. Windows Vista Home Premium (32 bit). I'll give it a try in compatibility mode (xp sp2) in a bit as well as running it as administrator and will post if anything different happens.

  • Premium Plus
    Send a message to SiMcarD78
    RED PILL
    SiMcarD78 posted on Mar 18, 2008 2:06:13 PM - Report post
     
    Same problem here. I have tried many times but it applies the cheats to ALL ships.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to frosty2007
    VETERAN
    frosty2007 posted on Mar 19, 2008 1:23:37 AM - Report post
     
    Well ive tested this over and over and I activate my ships then turn it off and they enemy dont get the same thing for version 1.03. Gotta love the unfair mode as well
    Avid computer programmer.
    Live and work in Mawson Antarctica.
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on Mar 19, 2008 6:26:55 AM - Report post
     
    if you scroll over the ships themselves or over the icons to the left of the screen the option will affect whatever ships/icons you scroll over while the option is activated.

    best,
    Cal
    Trainer Creator
    www.cheathappens.com
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to frosty2007
    VETERAN
    frosty2007 posted on Mar 20, 2008 6:50:49 AM - Report post
     
    That is correct, and if you turn it off ( deactivate ) it doesnt affect anything, I cant understand what seems to be the problem here, maybe just not quite understanding how the trainer is working.
    Avid computer programmer.
    Live and work in Mawson Antarctica.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Helshad
    ELITE
    Helshad posted on Mar 21, 2008 2:50:52 AM - Report post
     
    I have to agree... its pretty straight forward... Enable... pinpoint YOUR ships... disable... thats it..

    Dont point on planets and stuff... works like intended... I have a lot of fun with this... hehehe
    Death is only the begining
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to JanSolo
    ELITE
    JanSolo posted on Mar 22, 2008 9:59:48 AM - Report post
     
    I am having an even more bizarre issue.

    1. I have enabled the trainer but never enabled the mega hull, mega shields or mega antimatter options. Yet, when my ships are constructed, they automatically have these options enabled.
    2. So I'm living with this issue, go to battle with some pirates and notice they have 50,000 hull. I only click on the pirates, select to damage hull and then suddenly they have 2 hull as expected, but they cannot be destroyed no matter how many ships I have hitting them. In fact, no matter what, NO ONE is taking any damage to their shields or hulls no matter how many times they are being hit by 20 - 30 ships. All ships sit there with 2 hull, beating on each other with no one dying.

    I absolutely think there is something going on with this trainer and it has proven to be a bit frustrating. I've tried following the tips everyone has given here but it has not worked out.

    Edit: I've figured out why things were starting out with the high hull, shields, etc. Now, I have to figure out why I cannot easily select which of my ships get the bonuses.

    [Edited by JanSolo, 3/22/2008 10:12:02 AM]
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