Hardware Sound Acceleration is already set to full but the game still crashes when I launch it. Anybody know why?????
Hardware Sound Acceleration is set to full, but I have some ader kind of error:
1. kaneandlynch.exe-Application Error
The instruction at "0x0f9306d9" referenced memory at "0x0000f319". The memory could not be "written".
2. Microsoft Visual C++ Runtime Library
Runtime Error!
..............
R6025
-pure virtual function call
3. kaneandlynch.exe-Application Error
The exception unknown software exception (0x40000015) occurred in the application at location 0x00440fc3.
I have last vers. of Dx9 & C++ & oll drivers on my pc.
Any idea?!
Sorry about my bad eng!