How were you able to load the 32-bit files... That would be a GREAT work around.
copy and paste them from the game disc but if you have any patches it wont work
[Edited by Caswallawn, 11/20/2007 12:17:16 PM]
PWiz and Cal have said they don't have a 64-Bit system to train the games on. They spend a butt-load on games since they have to buy the Direct-2-Drive, Steam, Regular Retail, and Collector's Edition Retail (sometimes), so they can train all the different versions for their members. So think $50 x 3 (= $150) per game average and there was like what... a dozen games released in the last couple weeks? Probably hard to afford a DX10 64-Bit system and what-not. (Plus from what I've hard the 64-Bit system is a LOT harder to train.)
Hopefully they'll eventually be able to get to the 64-Bit system but personally, I'm sticking to 32-Bit until there's a GOOD reason to switch to 64-Bit beyond being able to use more than 3 Gigs of RAM, and the ability to play Halo 2...
www.cheathappens.com/show_board2.asp?headID=57386&titleID=10899&onPage=1
A little bit of searching and you would have found THAT 64 bit thread. Please don't mis-quote Chris or Cal. Chris has never said it's been about money it's about not having the right tools to MAKE the trainer. On Page 2 of same thread Cal has said he was gonna try but it wasn't on the top of his list of things to do.
As for the work around for getting 32 bit to run on 64 bit. IF you can get this to work without the patches I wish ya the best of luck. As soon as you DO patch up you WILL lose the Mini Game since patch .1 breaks it in SP mode.
Sorry didn't mean to make that a flame response just ****es me off when people run around mis-quoting and giving out false info about work arounds that will only break your game....
[Edited by BabyTazzy, 11/20/2007 12:59:46 PM]