The Witcher Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

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The Witcher Trainer
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  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    DarthParametric posted on Nov 02, 2007 10:23:36 AM - Report post
     
    Judging by comments on the official forum and other sites, it's primarily Vista users that are experiencing repeated crashes. On XP, I only experienced crashes using the previous set of beta nVidia drivers. Once I installed the latest ones I never had another crash (have since finished the game).

    The biggest problem is the load and save times. Unfortunately that's a legacy of Bioware's Aurora engine, so I doubt we'll see much improvement. I'm not sure why they chose that engine to be honest - it is so old and outdated now and they essentially had to reprogram half of it anyway when they ripped out the OGL graphics code and replaced it with DirectX.
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    mbeck111 posted on Nov 02, 2007 6:49:55 PM - Report post
     
    Tower of Swallow?

    Bad porn flick warning DD
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    Baxianus posted on Nov 03, 2007 3:48:40 AM - Report post
     
    quote:
    originally posted by mbeck111

    Tower of Swallow?

    Bad porn flick warning DD

    LOL !!!

    Swallow ... it's a bird ...

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    Thorandor posted on Nov 03, 2007 4:31:50 AM - Report post
     
    quote:
    originally posted by DarthParametric

    Judging by comments on the official forum and other sites, it's primarily Vista users that are experiencing repeated crashes. On XP, I only experienced crashes using the previous set of beta nVidia drivers. Once I installed the latest ones I never had another crash (have since finished the game).

    The biggest problem is the load and save times. Unfortunately that's a legacy of Bioware's Aurora engine, so I doubt we'll see much improvement. I'm not sure why they chose that engine to be honest - it is so old and outdated now and they essentially had to reprogram half of it anyway when they ripped out the OGL graphics code and replaced it with DirectX.

    As to Vista problems, I haven't experienced any problems so far (knock on wood), not one crash. The Aurora engine works for what its worth in the sense of being able to create a working RPG, though it could do with a complete overhaul. Then again, there are rumors patch 1.2 for The Witcher will fix many of the Vista and save issues. Let's hope for the best

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    Aspom posted on Nov 03, 2007 5:05:28 AM - Report post
     
    Well I hope someone will make a trainer for 1.2 for The Witcher..,
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  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    DarthParametric posted on Nov 03, 2007 10:52:38 AM - Report post
     
    quote:
    originally posted by Thorandor

    quote:
    originally posted by DarthParametric

    Judging by comments on the official forum and other sites, it's primarily Vista users that are experiencing repeated crashes. On XP, I only experienced crashes using the previous set of beta nVidia drivers. Once I installed the latest ones I never had another crash (have since finished the game).

    The biggest problem is the load and save times. Unfortunately that's a legacy of Bioware's Aurora engine, so I doubt we'll see much improvement. I'm not sure why they chose that engine to be honest - it is so old and outdated now and they essentially had to reprogram half of it anyway when they ripped out the OGL graphics code and replaced it with DirectX.

    As to Vista problems, I haven't experienced any problems so far (knock on wood), not one crash. The Aurora engine works for what its worth in the sense of being able to create a working RPG, though it could do with a complete overhaul. Then again, there are rumors patch 1.2 for The Witcher will fix many of the Vista and save issues. Let's hope for the best

    The "fix" they are implementing to resolve load time issues is an option to disable autosaves. While this will certainly speed things up (the autosave usually takes longer than the level load), it's not exactly a great option for people having repeated crashes.

    As for the crashes themselves, I guess it's a case of wait and see.

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