Command & Conquer 3: Tiberium Wars Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Command & Conquer 3: Tiberium Wars Trainer is now available and supports RETAIL. Our Command & Conquer 3: Tiberium Wars message board is available to provide feedback on our trainers or cheats.
Command & Conquer 3: Tiberium Wars Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
0 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 1 of 1
Signup or Login to Post
Brutal SHIFT-F1 crash.
  • Send a message to Nocturne4ever
    INACTIVE
    Nocturne4ever posted on Oct 09, 2007 11:03:06 PM - Report post
     

    I seem to have discovered either a flaw in the trainer, or a flaw in the game itself. I had 50 Juggernauts camping the center of the big Tiberium Field in the "Rocktagon" 8 player map, computer enemies were 1 GDI brutal turtle, 1 NOD brutal turtle (which I swarmed and captured all their stuff.) and a Balanced Scrin, spread around the map so it gave room to fight from multiple base expansions. So with snipers, they could launch barrages practically anywhere I needed it.

    I built 25 Juggernaut at one location so I could knock down the AA turrets, they're a real pain when you don't want to waste bombing runs to tackle 16+ turrets when Juggernauts can take multiples at a time.

    And then I built another 25 at another location, and put them in a formation, and just as I hit SHIFT-F1 on the last five who were approaching... bam.

    Error in cnc3game.dat slammed me tight to the desktop in a really frustrating way.

    I've tried to recreate the problem, and it always seems to occur using Juggernauts that are bombarding enemies and you quickly SHIFT-F1 them when enemy ground units start attacking them.

    It seems like a game bug more-so than the trainer, but I haven't tried deploying 50 Juggernauts without giving them SHIFT-F1 invulnerability.

    If I get bored enough I'll try it and update this post.

     

  • Current rank: 3.5 Stars. Next Rank at 8000 Posts.
    Send a message to TMH
    ELITE
    TMH posted on Oct 10, 2007 9:13:27 AM - Report post
     
    This happend to me once, i had to restart the computer and redownload the mod, then its worked ever since
    /--\
    Unapologetic American
    XBL: TM HOLLAND
    PSN: TMHOLLAND
  • Send a message to Nocturne4ever
    INACTIVE
    Nocturne4ever posted on Oct 10, 2007 5:39:45 PM - Report post
     
    quote:
    originally posted by tmh32293

    This happend to me once, i had to restart the computer and redownload the mod, then its worked ever since


    *Thank you!*

    It worked! I didn't even think of re-installing it! It's gotta be a bug in cnc3game.dat then, not the trainer.

    And I bet a hotfix is going to hit us again and make Caliber work too hard again. heh


     
Page 1 of 1
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 8:34:35 AM