I'm not real sure what to say other than we have done everything we can to test it and even examined the game's code as the trainer was being used to verify that the enemy was not getting the same benefits from the trainer. What we don't know however is how the enemy AI may be adapting to your actions. I've seen in many games where the enemy AI (perhaps only on certain difficulty levels) actually adapts to your level of play and very quickly.
Here's a couple of screenshots I took of the trainer in action. As soon as I started the map (in campaign), I activated options F1-F5. I built a couple of structures then did instant build on several troops. You can see my requisition/power at max and frozen and my pop cap max/frozen showing 0/20 even though I have several armies on the screen.
Link to image 1:
LinkNow, literally 3 minutes later I arrived at the enemy base and obliterated all of their troops and was able to attack their HQ without any problems. Enemies were not respawning instantly and they did not have any larger of an army than normal. If they had instant build and all resources, then they would be popping enemies out left and right and also auto-refilling their dead (which they were not doing). I won this mission in less than 5 minutes. Now, what I don't know is what would have happened had I let the game run on for a lot longer. Would the enemy of adapted to my huge army building and been more agressive at building their own? Possibly. What I can say for certain is that the trainer is working and in my testing does not affect the enemy as well.
Link to image 2:
LinkIT-Slave --- It sounds like you're playing skirmish mode. I'd be interested to know what difficulty you're playing on, what you have your starting resources at and especially if you have ENABLE CHEATS set to YES in the game options. This could very well be affecting your game experience.
[Edited by PWizard, 10/13/2006 10:35:02 PM]