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run_away306
posted on Jan 02, 2006 3:08:16 AM - Report post
how do i modify this? # See the documentation for what these variables do. # New variables have comments above them. ######## Login options and server-specific options ######## master server username password char sex bindIp encrypt 0 # 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, 4 = new Freya serverType 0 XKore 0 XKore_silent 1 exeName ragexe.exe commandPrefix ; pauseMapServer 0 ignoreInvalidLogin 0 secureLogin_requestCode message_length_max 80 # If you play oRO or euRO, you should set chatLangCode to 1 chatLangCode 0 storageEncryptKey ######## Main configuration ######## alias_heal sp 28 allowedMaps allowedMaps_reaction 1 attackAuto 2 attackAuto_party 1 attackAuto_onlyWhenSafe 0 attackAuto_followTarget 1 attackAuto_inLockOnly 1 attackDistance 1.5 attackDistanceAuto 0 attackMaxDistance 2.5 attackMaxRouteDistance 100 attackMaxRouteTime 4 attackMinPlayerDistance 2 attackMinPortalDistance 4 attackUseWeapon 1 attackNoGiveup 0 attackCanSnipe 0 attackCheckLOS 0 autoBreakTime { startTime stopTime } autoConfChange { minTime varTime lvl joblvl } autoMakeArrows 0 autoRestart 0 autoRestartMin 10800 autoRestartSeed 3600 autoRestartSleep 1 autoSleepMin 900 autoSleepSeed 900 autoResponse 0 autoSpell avoidGM_near 0 avoidGM_near_inTown 0 avoidGM_talk 0 avoidGM_reconnect 1800 avoid_ignore_0 avoidList 1 avoidList_inLockOnly 0 avoidList_reconnect 1800 dcOnDeath 0 dcOnDualLogin 0 dcOnDisconnect 0 dcOnEmptyArrow 0 dcOnMute 0 dcOnPM 0 dcOnZeny 0 follow 0 followTarget followEmotion 1 followEmotion_distance 4 followFaceDirection 0 followDistanceMax 6 followDistanceMin 3 followLostStep 12 followSitAuto 0 followBot 0 itemsTakeAuto 2 itemsTakeAuto_party 0 itemsGatherAuto 2 itemsMaxWeight 89 itemsMaxWeight_sellOrStore 48 lockMap lockMap_x lockMap_y lockMap_randX lockMap_randY route_randomWalk 1 route_randomWalk_maxRouteTime 75 route_maxWarpFee route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_teleport_notInMaps route_step 15 runFromTarget 0 runFromTarget_dist 6 saveMap saveMap_warpToBuyOrSell 1 shopAuto_open 0 shop_random 0 sitAuto_hp_lower 40 sitAuto_hp_upper 100 sitAuto_sp_lower 0 sitAuto_sp_upper 0 sitAuto_over_50 0 sitAuto_idle 1 statsAddAuto 0 statsAddAuto_list statsAddAuto_dontUseBonus 0 skillsAddAuto 0 skillsAddAuto_list tankMode 0 tankModeTarget teleportAuto_hp 10 teleportAuto_sp 0 teleportAuto_idle 0 teleportAuto_portal 0 teleportAuto_search 0 teleportAuto_minAggressives 0 teleportAuto_minAggressivesInLock 0 teleportAuto_onlyWhenSafe 0 teleportAuto_maxDmg 500 teleportAuto_maxDmgInLock 0 teleportAuto_deadly 1 teleportAuto_useSkill 3 teleportAuto_emptyName 1 teleportAuto_allPlayers 0 teleportAuto_atkCount 0 teleportAuto_atkMiss 10 teleportAuto_unstuck 0 teleportAuto_dropTarget 0 teleportAuto_attackedWhenSitting 0 teleportAuto_totalDmg 0 teleportAuto_totalDmgInLock 0 dealAuto 1 partyAuto 1 partyAutoShare 0 guildAutoDeny 1 verbose 1 showDomain 0 squelchDomains verboseDomains beepDomains beepDomains_notInTown logChat 0 logPrivateChat 1 logPartyChat 1 logGuildChat 1 logSystemChat 1 logEmoticons chatTitleOversize 0 shopTitleOversize 0 sleepTime 10000 intervalMapDrt 1 ignoreAll 0 itemHistory 0 autoTalkCont 1 noAutoSkill 0 portalRecord 2 missDamage 0 tankersList secureAdminPassword 0 adminPassword callSign
run_away306
posted on Jan 02, 2006 3:09:21 AM - Report post
-(continuation)- ######## Block options ######## # You can copy & paste any block multiple times. So if you want to # configure two attack skills, just duplicate the attackSkillSlot block. attackSkillSlot { lvl 10 dist 1.5 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 0 timeout 0 disabled 0 monsters notMonsters maxAttempts 0 maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory } attackComboSlot { afterSkill waitBeforeUse dist 1.5 isSelfSkill 1 } useSelf_skill { lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory } useSelf_skill_smartHeal 1 partySkill { lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 target target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive target_aggressives target_monsters target_timeout 0 target_dead 0 inInventory } autoSwitch_default_rightHand autoSwitch_default_leftHand autoSwitch_default_arrow # NOTE: In the case of two handed weapons, or no Shield, # duplicate the weapon name for 'rightHand' # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand autoSwitch { rightHand leftHand arrow distance useWeapon } equipAuto { def monsters skills weight 0 whileSitting 0 onTeleport 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory } useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion { hp <= 50 sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout disabled 0 inInventory } ######## Autostorage/autosell ######## buyAuto { npc standpoint distance 5 minAmount 2 maxAmount 3 } sellAuto 0 sellAuto_npc sellAuto_standpoint sellAuto_distance 5 storageAuto 0 storageAuto_npc storageAuto_distance 5 storageAuto_npc_type 1 storageAuto_npc_steps relogAfterStorage 1 storageAuto_password getAuto { minAmount maxAmount passive } ######## Debugging options; only useful for developers ######## debug 0 debugPacket_unparsed 0 debugPacket_received 0 debugPacket_ro_sent 0 debugPacket_sent 0 debugPacket_exclude debugDomains
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