Ok, weird thing appears. if i activate unlimited health, my character switches into combat mode, pulling out his weapon and will be locked in this stance, till i deactivate unlimited health again.
[Edited by Flammenglanz, 11/3/2024 10:38:56 AM]
This was addressed earlier in the thread.
Strange issue, but fairly certain it is happening.
When you set Fast Skill Cooldowns with Spells use no Mana, and Weapons use no mana enemies get locked into an Evade cycle.
Hurlocks for example will constantly evade, dodge from left to right constantly. Floating darkspawn will blink in and out repeatedly. Bosses will do the same thing. Enemies , for some reason, get stuck into whatever their Evade cycle is (if they have one).
Also, when you click on Editor while the game is loaded (I have a dual monitor) the sound stops working. You go back and pause the game, click Editor again it comes back
😯
Please provide a savegame with easily repeatable instructions. Be sure to zip/rar it first. Without this there is no way for us to test or fix it.
I also noticed, that my game is bugged, i did the quest, heart of corruption. Which i need to kill 3 big enemies and after that, open a door with 3 locks and kill a big boss. Everyone of the big enemies and the big boss has a Chest at the end of the fight. an i cant open them since i used the trainer. Idk how it is related, or how to fix it. I also cant find any clue online about that bug.
[Edited by Flammenglanz, 11/3/2024 1:40:51 PM]
Do you have Aurora savegame protection turned on? You can go back to a previous save, but there is no way of knowing when and what option could have caused the bug. It might have been something you did in the first 15 minutes of playing. But we haven't seen any other reports of the same bug.
I was playing the game with the trainer and noticed something odd that isn't game breaking but more of annoyance. It seems that with the Unlimited Health turned on the ability to do a "execute" move on a staggered enemy is disabled. I don't get the "press E" to do the move as the enemies never go into a staggered state.
Just something to be mindful off, again the trainer works (for me) but I suppose certain options produce some odd results.
They do for me, even after using that option...