crash
Cool but how about more info?
as soon as you try to save the game after enabling "Unlimited Spells and Items", you get a Error and the game crashes.
I will remove this option and create an editor instead.
Mine is crashing as well.
#1 "unlimited spells and items" and "prevent Spell and Item Depletion", used the item to refill my characters LP. Deactivated both. Using the unlimited BP option, clearing the area, disabling the option, refilling BP on the green marker and then trying to save => UE error, client crashing
#2 activating "unlimited spells and items" and "prevent Spell and Item Depletion", used the item to refill my characters LP. Deactivated both options and teleported to town for auto save => UE error, client crashing
#3 using unlimited BP, deactivating and saving => no issue
#4 activating "prevent Spell and Item Depletion", using the LP recover item, deactivating the option and saving => no issue
#5 activating "unlimited spells and items", using the LP recover item, deactivating the option and saving => UE error, client crashing
#6 activating "unlimited spells and items", used nothing, deactivating the option and saving => no issue
#6 activating "unlimited spells and items", used 1 balsam in combat => next round UE error, client crashing
All was done with Emperor Gerard, 1st emperor after the tutorial in the (optional) Goblin King Cave.
Not sure what option 3 (unlimited spells and items) is supposed to do, but so far it seems that using any item while the option is on causes a UE error hard crash.
I'm aware of the issue, read my post above yours.
When I use the editor to change the number of items and try to save it, the game crashes.
Why?😓
It comes with a warning:
This editor includes the entire inventory. Please note that some items aren't meant to be altered, as doing so could cause soft locks. Use this editor with caution.
Meaning you should be careful about what you’re altering.
Regarding Unlimited Health, the maximum value of health in this game is 9999, but the current setting is 999. Therefore, if the damage taken from an enemy exceeds 1000, the character will die.
Regarding Stats EXP Multiplier, the EXP multipliers for HP and BP have not changed. It is possible that this multiplier is not being applied. EXP multiplier for skill level is applied.
Regarding Weak Enemies, when I make a preemptive strike, it wipes out all the enemies before the battle starts and the game crashes because of it. This is a problem that would not happen without pressing the preemptive strike button.
This text is translated by DeepL.
1.Will be fixed.
2.It's for the skill EXP not other EXP.
3.I'll look into it but no promises for now and maybe permanently avoid preemptive strikes while Weak Enemies is enabled.
[Edited by -DEViL-, 10/30/2024 5:32:44 AM]