A Exp multiplier STILL doesn't work. I've tried every version from 3 onwards and it doesn't work. Yes, I am basing this on exp to next archetype level pre and post battle, not the a exp shown at the end of battle. I've tried everything you guys recommend with running everything as admin, specific way to activate the trainer, etc. And I really don't think it's something I'm doing wrong, because if I use V2 of the trainer, it works just fine, no problem (well, small problem, the game locks up if you have a multiplier over 1 and you use an a exp granting item). I realize the trainer is still a work in progress. And yes, I realize it worked fine in your own testing. But it certainly doesn't work for me at all beyond V2.
Provide your savegame with instructions on how to recreate the issue EVERY TIME and the programmer can take a look. Otherwise it will be impossible to help you.
A Exp multiplier STILL doesn't work. I've tried every version from 3 onwards and it doesn't work. Yes, I am basing this on exp to next archetype level pre and post battle, not the a exp shown at the end of battle. I've tried everything you guys recommend with running everything as admin, specific way to activate the trainer, etc. And I really don't think it's something I'm doing wrong, because if I use V2 of the trainer, it works just fine, no problem (well, small problem, the game locks up if you have a multiplier over 1 and you use an a exp granting item). I realize the trainer is still a work in progress. And yes, I realize it worked fine in your own testing. But it certainly doesn't work for me at all beyond V2.
It works as intended, I double checked again both the code and A EXP gain before and after altering the multiplier, the reason why it doesn't works for you is because maybe your A EXP is already above 999999 so the trainer automatically resets the muiltiplier to 1 to avoid softlocks you experienced with the v2 trainer so I added a safety check like this.
lol Max virtues crashes the game and break it. It is stuck on level 1 forever.
No it doesn't unless you provide a save game and exact instruction on how to reproduce it on my side, Alternatively use the editor.
A Exp multiplier STILL doesn't work. I've tried every version from 3 onwards and it doesn't work. Yes, I am basing this on exp to next archetype level pre and post battle, not the a exp shown at the end of battle. I've tried everything you guys recommend with running everything as admin, specific way to activate the trainer, etc. And I really don't think it's something I'm doing wrong, because if I use V2 of the trainer, it works just fine, no problem (well, small problem, the game locks up if you have a multiplier over 1 and you use an a exp granting item). I realize the trainer is still a work in progress. And yes, I realize it worked fine in your own testing. But it certainly doesn't work for me at all beyond V2.
It works as intended, I double checked again both the code and A EXP gain before and after altering the multiplier, the reason why it doesn't works for you is because maybe your A EXP is already above 999999 so the trainer automatically resets the muiltiplier to 1 to avoid softlocks you experienced with the v2 trainer so I added a safety check like this.
I've found the issue, and it might be why other people are reporting the issue as well. When I do exactly what you do, and I mean EXACTLY what you do, the multiplier works just fine. However, if I kill enemies in the overworld instead of in a squad battle (just whack them with a sword instead of actually "entering battle" with them) the multiplier does not apply. I set the multiplier to 3, engaged in a squad battle with 5050 aexp on one character, finished the battle, and it said I gained 8 aexp on the victory screen, then the actual number increased by 24 (8*3) to a total of 5074. After that, I killed the same enemy in the overworld (singular enemy both in squad battle and in the overworld) it again said I gained 8 xp for the victory popup in the top left, however when I check my actual aexp it's now 5082, going up by 8 instead of 24 again.
When I go back to use V2 of the trainer, it works both in battle and with overworld kills. Not sure what changed between versions 2 and 3 there. If needed, I will provide a save file as well, but I suspect this is repeatable on your end as-is. Try my reproduction method with your save, and then after let me know if you need mine.
Also, as an additional note, I have never set the apex multiplier outside the recommended bounds, and the highest aexp value I have is nowhere close to 999999, it's, at most, in the low 5 digits.
lol Max virtues crashes the game and break it. It is stuck on level 1 forever.
No it doesn't unless you provide a save game and exact instruction on how to reproduce it on my side, Alternatively use the editor.
It crashes my game as well. I open the virtue menu for the trainer to get the current values. close the menu and go to open it again to be sure the cheat has worked and the game closes when I go to reopen the virtue menu. Long story short game crashes when you open the virtue menu after activating the max virtue cheat. The virtue editor is also not working for me.