08:19:58: Warhammer 40,000: Space Marine 2, 15640106 (STEAM), Last modified: 09/13/2024 17:14:17
08:21:19: Successfully attached to Warhammer 40000 Space Marine 2 - Retail
08:21:19: Module Engine: Failed checking at CreateToolhelp32Snapshot
08:21:19: Failed to allocate memory. VirtualAllocEx: ERROR_ACCESS_DENIED (0x5)
08:21:19: Strings (Activation), Script error in line 9: This address specifier is not valid: '0'
08:21:20: Successfully attached to Warhammer 40000 Space Marine 2 - Retail
08:21:20: Module Engine: Failed checking at CreateToolhelp32Snapshot
08:21:21: Failed to allocate memory. VirtualAllocEx: ERROR_ACCESS_DENIED (0x5)
08:21:21: Strings (Activation), Script error in line 9: This address specifier is not valid: '0'
I suggest you read the readme and follow that. Also make sure you have exclusions set for Aurora, and the game folder where you put the launcher.
08:19:58: Warhammer 40,000: Space Marine 2, 15640106 (STEAM), Last modified: 09/13/2024 17:14:17
08:21:19: Successfully attached to Warhammer 40000 Space Marine 2 - Retail
08:21:19: Module Engine: Failed checking at CreateToolhelp32Snapshot
08:21:19: Failed to allocate memory. VirtualAllocEx: ERROR_ACCESS_DENIED (0x5)
08:21:19: Strings (Activation), Script error in line 9: This address specifier is not valid: '0'
08:21:20: Successfully attached to Warhammer 40000 Space Marine 2 - Retail
08:21:20: Module Engine: Failed checking at CreateToolhelp32Snapshot
08:21:21: Failed to allocate memory. VirtualAllocEx: ERROR_ACCESS_DENIED (0x5)
08:21:21: Strings (Activation), Script error in line 9: This address specifier is not valid: '0'
clearly something is blocking the trainer on your side.
I tried xp and progress is not saved.
Doing it as earlier worked pretty well, but now it is not working.
Anyone has this "issue"?
Read the thread. It's very enlightening.