I managed to increase my green, purple and gold armory points after following a thread on another forum, but you do need to use a hex editor for this method. All you need to do is take the two addresses for your requisition currency - let's call the lower of the two A, and the higher of the two B.
For your green armory points, the address should be A+8/B-16.
For your purple armory points, the address should be A+16/B-32.
For your gold armory points, the address should be A+24/B-48.
Remember, everything here is in hexadecimals, so that's 0 to 9 and then A to F. Armory points are also stored the same way requisition currency is, since your displayed amount of currency/armory points are both stored as (n*8)+1. For example, 900 currency would be 7201, and 20 armory points would be 161.
Maybe this can be automated, since the trainer can already automatically add requisition currency. I believe the addresses for XP might be close to these values too, but I haven't bothered experimenting.
[Edited by yandereshoujo, 9/8/2024 8:26:19 AM]
[Edited by yandereshoujo, 9/8/2024 8:27:04 AM]
Can you share the thread guide from another forum?
NO
What i dont understand is why we would need the XP and Armoury added? its not really that hard overall to get them. Most weapons need at most 2 operations max to master them, the xp again is only needed till level 25 and if you pimped them early on you run out of things to aim for endgame.
Even then the most xp on the lowest is 1000 and that will mean you are doing 1 - 2 levels per operation.
Same with mastey the only real pain is the perk points but that is the only real limitation.
At least the requistion option makes sense as its needed to respect your perks and buy heradly,
I also wont accept anyone claiming it takes to long as i have been running Ruthless level inferno in around 10mins from start to finish with the game speed option set to level 3.
I agree with PWizard if you want a damn option use the request function, people need to stop looking like they are begging for more when the guys are busting themselves to give us what they have,
Keep in mind the release day is tomorrow so i would expect the trainer to not work due to a day one patch to fix the already identified bugs, nevermind the servers are going to be screwed themselves.
Even then the hardcode limit to armoury picups is 20.
What i dont understand is why we would need the XP and Armoury added? its not really that hard overall to get them. Most weapons need at most 2 operations max to master them, the xp again is only needed till level 25 and if you pimped them early on you run out of things to aim for endgame.
Even then the most xp on the lowest is 1000 and that will mean you are doing 1 - 2 levels per operation.
Same with mastey the only real pain is the perk points but that is the only real limitation.
At least the requistion option makes sense as its needed to respect your perks and buy heradly,
I also wont accept anyone claiming it takes to long as i have been running Ruthless level inferno in around 10mins from start to finish with the game speed option set to level 3.
I agree with PWizard if you want a damn option use the request function, people need to stop looking like they are begging for more when the guys are busting themselves to give us what they have,
Keep in mind the release day is tomorrow so i would expect the trainer to not work due to a day one patch to fix the already identified bugs, nevermind the servers are going to be screwed themselves.
I don't at all mind needing to grind for weapon XP to actually unlock the guns as the game is fun af, but I really don't like doing the higher two difficulties legit- they're like pulling teeth, and there aren't any trainers that fully work in Ops mode to my knowledge.
Plus, if requisition can be added, it only makes sense that the armoury data also be added, IMO.
I have put in a request for Armory Points Green/Purple/Orange.
[Edited by Toxxysko, 9/8/2024 9:30:10 AM]
The GOAT.
What i dont understand is why we would need the XP and Armoury added? its not really that hard overall to get them. Most weapons need at most 2 operations max to master them, the xp again is only needed till level 25 and if you pimped them early on you run out of things to aim for endgame.
Even then the most xp on the lowest is 1000 and that will mean you are doing 1 - 2 levels per operation.
Same with mastey the only real pain is the perk points but that is the only real limitation.
At least the requistion option makes sense as its needed to respect your perks and buy heradly,
I also wont accept anyone claiming it takes to long as i have been running Ruthless level inferno in around 10mins from start to finish with the game speed option set to level 3.
I agree with PWizard if you want a damn option use the request function, people need to stop looking like they are begging for more when the guys are busting themselves to give us what they have,
Keep in mind the release day is tomorrow so i would expect the trainer to not work due to a day one patch to fix the already identified bugs, nevermind the servers are going to be screwed themselves.
I don't at all mind needing to grind for weapon XP to actually unlock the guns as the game is fun af, but I really don't like doing the higher two difficulties legit- they're like pulling teeth, and there aren't any trainers that fully work in Ops mode to my knowledge.
Plus, if requisition can be added, it only makes sense that the armoury data also be added, IMO.
We could make every option of our trainer work in Ops mode if we choose (we already tested it and that includes with other people playing with us) but we don't make MP cheats and right now Ops IS an MP mode because of the way the devs implemented it.