Trainer Battle

Magic Research 2 Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Magic Research 2 Trainer is now available for version Build 14752572 and supports STEAM. Our Magic Research 2 message board is available to provide feedback on our trainers or cheats.
Magic Research 2 Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
0 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 1 of 1
Signup or Login to Post
  Magic Research 2 Trainer

  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Jun 22, 2024 7:16:04 PM - Report post
     


    DOWNLOAD TRAINER



    Trainer Options
    -------------------------------------------------------
    # Elements
    NumPad1: Unlimited Mana
    NumPad2: Unlimited Fire
    NumPad3: Unlimited Water
    NumPad4: Unlimited Time Pieces
    NumPad5: Unlimited Air
    NumPad6: Unlimited Earth

    # Elements Experience
    NumPad7: Unlimited EXP Fire
    NumPad8: Unlimited EXP Earth
    NumPad9: Unlimited EXP Water
    Multiply: Unlimited EXP Air
    Add: Unlimited EXP Poison
    Separator: Unlimited EXP Mind
    Subtract: Unlimited EXP Life
    Decimal: Unlimited EXP Electric
    Divide: Unlimited EXP Death
    F1: Unlimited EXP Holy
    F2: Unlimited EXP Time
    F3: Unlimited EXP Space

    # Game
    F4: Game Speed



    Editor Options
    -------------------------------------------------------
    # Elements
    Time Piece (Integer)
    Time Piece (Double)
    Mana (Integer)
    Mana (Double)
    Earth (Integer)
    Earth (Double)
    Air (Integer)
    Air (Double)
    Fire (Integer)
    Fire (Double)
    Water (Integer)
    Water (Double)

    # Elements Experience
    Fire (Integer)
    Fire (Double)
    Earth (Integer)
    Earth (Double)
    Water (Integer)
    Water (Double)
    Air (Integer)
    Air (Double)
    Poison (Integer)
    Poison (Double)
    Mind (Integer)
    Mind (Double)
    Life (Integer)
    Life (Double)
    Electric (Integer)
    Electric (Double)
    Death (Integer)
    Death (Double)
    Holy (Integer)
    Holy (Double)
    Time (Integer)
    Time (Double)
    Space (Integer)
    Space (Double)



    Notes
    -------------------------------------------------------
    Elements ' Time Piece (Integer):
    Elements ' Time Piece (Double):
    Elements ' Mana (Integer):
    Elements ' Mana (Double):
    Elements ' Earth (Integer):
    Elements ' Earth (Double):
    Elements ' Air (Integer):
    Elements ' Air (Double):
    Elements ' Fire (Integer):
    Elements ' Fire (Double):
    Elements ' Water (Integer):
    Elements ' Water (Double):
    Elements Experience ' Fire (Integer):
    Elements Experience ' Fire (Double):
    Elements Experience ' Earth (Integer):
    Elements Experience ' Earth (Double):
    Elements Experience ' Water (Integer):
    Elements Experience ' Water (Double):
    Elements Experience ' Air (Integer):
    Elements Experience ' Air (Double):
    Elements Experience ' Poison (Integer):
    Elements Experience ' Poison (Double):
    Elements Experience ' Mind (Integer):
    Elements Experience ' Mind (Double):
    Elements Experience ' Life (Integer):
    Elements Experience ' Life (Double):
    Elements Experience ' Electric (Integer):
    Elements Experience ' Electric (Double):
    Elements Experience ' Death (Integer):
    Elements Experience ' Death (Double):
    Elements Experience ' Holy (Integer):
    Elements Experience ' Holy (Double):
    Elements Experience ' Time (Integer):
    Elements Experience ' Time (Double):
    Elements Experience ' Space (Integer):
    Elements Experience ' Space (Double):
    For each item there are two editor fields and the reason is that sometimes or after a certain point game stores the values as double so I had to come up with this idea as a workaround, just compare the value shown in the editor field with the matching item's value in the game and see which one matches then alter that,For example your Mana in the game is 2.75 or 9.64 then edit the double field and when it's 63 then edit the Integer field.



    ====================================================================

    Mute Hotkeys:
    -------------------------------------------------------
    To temporarily disable the Hotkeys, press CTRL-H after trainer is
    activated. You can use CTRL-H to re-activate the Hotkeys as well.
    You can also mute specific hotkeys by changing the hotkey you want to mute to 'NONE'.



    Troubleshooting
    -------------------------------------------------------
    Requirements:
    Aurora: www.cheathappens.com/trainers.asp

    Support:
    www.cheathappens.com/support.asp



    AUTHENTICITY NOTICE:
    -------------------------------------------------------

    PLEASE REVIEW OUR PRIVACY POLICY AT HTTPS://WWW.CHEATHAPPENS.COM/PRIVACYPOLICY.ASP

    Get more trainers and updates at www.cheathappens.com

    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
Page 1 of 1
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 5:12:51 AM