Just thought I'd post for those confused about how 'money' works in Rogue Trader.
(Going to put a long version and short, TLDR version at the bottom)
So actual 'money' in the game isn't really a thing. In WH40K, Rogue Traders are so wealthy that the concept of money is essentially boiled down into investments. This is reflected in your 'Profit Factor' score. This score can be thought of in terms of say, investing a trillion dollars or more. You start the game with a base of 10, and earn more through various actions in game such as setting up trade deals and mining outposts. You can also permanently spend 'Profit Factor' by making certain decisiosn in game as well as on things like hiring customized character mercenaries, and on respecs for the characters (You get something like 1 free respec per character for free and after that it costs 1 Profit Factor per respec from what I can tell).
The second part to it is the reputation system, which is where cargo comes into play. Different factions award different point values depending on the kind of cargo it is. Xenotech, Holy Relics and smilar tend to have the highest value in reputation points with most factions and the rest kind of varies faction to faction.
'Buying' items boils down to two things, your reputation with the faction you're 'buying' from and your 'Profit Factor' score. When 'Buying' equipment from the factions, you just need a score high enough in both fields and then you basically get the gear 'for free' because you don't actually spend any of your 'Profit Factor' on the gear you select, so it's more just like unlocking the ability select the equipment you want than it is buying it.
TLDR:
'Pofit Factor' and 'Reputation' are basically just two scores you need to have high enough in order to unlock the gear you want with the factions, after which 'buying' gear is just selecting what you want and taking it.
'Profit Factor' is increased/decreased through various actions in game and spent on things like hiring customized characters and respecs for the characters (After the first respec, which is free).
'Reputation' is aquired by turning in cargo to the different factions with each faction offering more points for certain kinds of cargo.
Thnak you for the explanation and it really helps guys because we're not gamers so we might even know some basic things like currency in games,more info will get you the trainer ready faster.
The Reputation and Profit Factor has been added as well stats editor,new trainer will be up shortly,thanks to everyone who contributed by providing the needed resources and information as well save games.
[Edited by -DEViL-, 12/10/2023 10:28:20 AM]
[Edited by -DEViL-, 12/10/2023 10:34:49 AM]
I can't get the trainer to start. The first trainer initialiazed properly and didn't present any problems; however, I haven't been able to start V2 or V3. Both newer versions present the error in Debug: Allow Large Values (Activation), Script error in line 1: Cannot find aob f 'Allow_Large_Values'
If that happens try again till it works,this happens because game creates the code on the fly each time and it might differ from the original signature so aob fails but restarting the game if not once but two or three times solves it.
[Edited by -DEViL-, 12/10/2023 10:50:44 AM]
[Edited by -DEViL-, 12/10/2023 10:51:10 AM]
I keep getting
18:53:20: Warhammer 40000 Rogue Trader, 1.0.62 (STEAM), Last modified: 12/10/2023 10:35:15
18:53:23: Successfully attached to WH40KRT
18:53:25: Connecting to mono pipe failed
18:53:25: Please restart the game and try again.
Clicking the V3 in Aurora, then attempting to activate.
Temporarily disable your anti virus and run both trainer and game as admin,something is blocking the trainer on your end.