Anyone else 's CH failing to launch CH after last patch?
I get:
07:38:10: Lords of the Fallen, v1.1.560 (STEAM), Last modified: 03/03/2024 10:13:29
07:42:19: Successfully attached to LOTF2-Win64-Shipping
07:42:19: Module Engine: Failed checking at CreateToolhelp32Snapshot
07:42:19: Collect Player Base Call, Script error in line 1: The module name '$process' does not exist!
It seems to be working for me without much issue. But then players were saying the new update caused the game to crash through Steam before it even started, and I managed to play a whole day without a single crash, so... I'm not sure what's going on there, TBH...
I did want to note something, though... requests to edit shrine currencies has been rejected in the past because those are technically "multiplayer". However, the currencies now drop offline. If you're playing offline, you have a chance to get plucked eyeballs from wombs of despair, mendacious visages, and bringers of stillness, pilfered coins from penitents, abiding defenders, and the abbesses, and severed hands from infernal enchantresses, ruiners, and skinstealers. Since they drop offline, could we request the ability to edit them?
endless patches
steamdb.info/app/1501750/patchnotes/
There's a pattern. They happen every Thursday with regularity. So they can be predicted, now.