14:29:22: Successfully attached to SFCoE
14:29:29: Collect Right Click Inventory, Script error in line 3: Cannot find aob for 'Collect_Right_Click_Inventory'
Hi all! I got this message, the trainer is not working. Thanks all for the hard work!
Looks like the trainer might have an issue, put your findings in an update request so it can be looked into.
General reminder that posts with issues here and not update requests don't get looked at. Help yourselves and others by putting in that update request if the trainer is running into issues.
Please use the update notification system to report a game patch, update or to report that the trainer may not be working with the latest version of the game. If 3 or more reports have been filed, consider BOOSTING the priority of this title for a faster turnaround on the updated trainer.
While waiting for an update to be released, you can use our free CoSMOS Gamehacking Tool to easily hack the game yourself. We have tons of video tutorials available for even those with no prior experience with memory scanners or gamehacking tools.
08:16:36: SpellForce Conquest of Eo, 01.00.26984 (STEAM), Last modified: 02/03/2023 13:55:24
08:16:56: Successfully attached to SFCoE
08:17:08: Collect Right Click Inventory, Script error in line 3: Cannot find aob for 'Collect_Right_Click_Inventory'
08:17:26: Successfully attached to SFCoE
08:17:29: Collect Right Click Inventory, Script error in line 3: Cannot find aob for 'Collect_Right_Click_Inventory'
Keep getting this error when trying to activate the trainer on main menu. Any advice?
Please do as the instructions say..
It's important that you ACTIVATE THE TRAINER AT THE MAIN MENU before you load a campaign or start one. Otherwise the code may not be able to be found by the trainer.
best,
Cal
It means when you change the Armor for a Goblin Bowman to 100 all Goblin Bowman have Armor 100 and when you fight against a Goblin Bowman you cant kill it because of the high armor. When a unit get level up there a ups for HP or Armor or Attack so the value must saved for each unit individually.
The XP change change only the xp of the select Unit it would be great when all the other value (Attack, Armor, Speed, HP) also change only the select unit and not all units of this type.
[Edited by Comrob, 2/4/2023 2:11:04 PM]
It's simply not possible. You can affect the current HP of the specific unit, but the other traits are part of what the game internally calls a "card" which is the general stats for that UNIT TYPE.
don't adjust it if you think you will have a goblin bowman as an enemy if somehow you have one as a unit, and etc. I have no other suggestions.
The ability to do this is so you can have 9999 health and it won't reset to 65 health, which is the unit trait card max health for units of that type, etc.
Just because editor options are grouped doesn't mean they all share the same variable struct. HP is from one struct, the stat for max HP is from another struct which is shared among units of that type. I have no other suggestions.
best,
Cal
yes the game codingis tricky you affect all unit... the easiest and only wauy to do is to edit your named apprentice because they are unique. and thus can be edited freely without fear of editng another one.
Beside that I believe the trainer needs an upgrade... as it seems unable to catch the game anymore
09:05:56: SpellForce Conquest of Eo, 01.00.26984 (STEAM), Last modified: 02/03/2023 13:55:24
09:05:58: Successfully attached to SFCoE
09:06:01: Connecting to mono pipe failed
09:06:01: Collect TeamID and Faction, Script error in line 5: 'OwnedByGravity.Game.World.WorldControlledFactionProvider:GetPlayerFactionId+500' is 0 or not a valid address
09:06:24: Successfully attached to SFCoE
09:06:26: Connecting to mono pipe failed
09:06:26: Collect TeamID and Faction, Script error in line 5: 'OwnedByGravity.Game.World.WorldControlledFactionProvider:GetPlayerFactionId+500' is 0 or not a valid address
09:11:02: Successfully attached to SFCoE
09:11:04: Connecting to mono pipe failed
09:11:04: Collect TeamID and Faction, Script error in line 5: 'OwnedByGravity.Game.World.WorldControlledFactionProvider:GetPlayerFactionId+500' is 0 or not a valid address
yes the game codingis tricky you affect all unit... the easiest and only wauy to do is to edit your named apprentice because they are unique. and thus can be edited freely without fear of editng another one.
Beside that I believe the trainer needs an upgrade... as it seems unable to catch the game anymore
09:05:56: SpellForce Conquest of Eo, 01.00.26984 (STEAM), Last modified: 02/03/2023 13:55:24
09:05:58: Successfully attached to SFCoE
09:06:01: Connecting to mono pipe failed
09:06:01: Collect TeamID and Faction, Script error in line 5: 'OwnedByGravity.Game.World.WorldControlledFactionProvider:GetPlayerFactionId+500' is 0 or not a valid address
09:06:24: Successfully attached to SFCoE
09:06:26: Connecting to mono pipe failed
09:06:26: Collect TeamID and Faction, Script error in line 5: 'OwnedByGravity.Game.World.WorldControlledFactionProvider:GetPlayerFactionId+500' is 0 or not a valid address
09:11:02: Successfully attached to SFCoE
09:11:04: Connecting to mono pipe failed
09:11:04: Collect TeamID and Faction, Script error in line 5: 'OwnedByGravity.Game.World.WorldControlledFactionProvider:GetPlayerFactionId+500' is 0 or not a valid address
If you followed the instructions and it still give you this I suggest making an update request.
Please use the update notification system to report a game patch, update or to report that the trainer may not be working with the latest version of the game. If 3 or more reports have been filed, consider BOOSTING the priority of this title for a faster turnaround on the updated trainer.