Apparently by manually editing the save file, you can enable directly adding to stockpiles themselves for the resources. There's a boolean toggle under $.cheat.canAddResourcesInStockpile apparently, yet to try it myself though.
Tried it myself. That options is in Player.Sav. Also i noticed that in SaveState.sav there is also a CRC32 checksume writen for otther files. I also modifed it and it works. Didn't try without fixing crc in savestate.save.
Once this options is enabled, you load this game. On a stockpile GUI, there is additional plus sign to fill stockpile
Apparently by manually editing the save file, you can enable directly adding to stockpiles themselves for the resources. There's a boolean toggle under $.cheat.canAddResourcesInStockpile apparently, yet to try it myself though.
Tried it myself. That options is in Player.Sav. Also i noticed that in SaveState.sav there is also a CRC32 checksume writen for otther files. I also modifed it and it works. Didn't try without fixing crc in savestate.save.
Once this options is enabled, you load this game. On a stockpile GUI, there is additional plus sign to fill stockpile
Great. Let's just nuke the trainer altogether.
Apparently by manually editing the save file, you can enable directly adding to stockpiles themselves for the resources. There's a boolean toggle under $.cheat.canAddResourcesInStockpile apparently, yet to try it myself though.
Tried it myself. That options is in Player.Sav. Also i noticed that in SaveState.sav there is also a CRC32 checksume writen for otther files. I also modifed it and it works. Didn't try without fixing crc in savestate.save.
Once this options is enabled, you load this game. On a stockpile GUI, there is additional plus sign to fill stockpile
what do you mean modified the CRC32. I'm looking at the file right now and I see no reference to the "cheat" unless you mean you added a call in the savestate file and if so please enlighten me lol all I see are the crc--- lines followed by what looks like Hex numbers.
Game also got a small patch FYI, not sure if that broke anything.
This was to remove the Unity analytics, according to the devs. No change to gameplay.