The x6 item multiplier is working as intended, but is causing an issue when items are dropped and picked back up due to game functionality. Currently, most items stack to 50 before creating a new stack. If an item is dropped in a stack greater than 8 with the trainer option active, the stack seems to multiply after dropping to a value higher than 50, meaning that the player can't pick it up. The item is then stuck on the floor and cannot be destroyed / moved / picked up. This also seems to happen when companions spawn bonus stacks after the rare crop minigame (where the player can keep picking the same crop multiple times); the stack is too large to collect. Not sure if there's a solution here as the game doesn't seem to account for bigger stacks being possible; is it possible to prevent x6 multipliers occuring if the stack is already a certain value?
It would also be ideal if the multiplier didn't apply to quest items, but I don't think the game differentiates between quest and regular items at all, so again I imagine fairly impossible to address.
Sadly item identification is very hard to implement for this cheat but i could lower the multiplication rate if that helps?
If there was a way to cap multiplication to 50 per stack, it would negate the issue, but I can imagine just how unfriendly this game is towards mods / trainers! A lower multiplication would certainly relieve the problem somewhat until item ID'ing becomes easier (if ever). I imagine that might also help prevent quest items from being duplicated, or at least give users the option to edit their inventory and delete items.
Just wanted to report that the newest update is making the game crash. Specifically when you start talking to a character to do the daily "talk". Maybe something to do with the friendship hack?
EDIT: Plus, I think that they made the Moonstone currency server-sided. Not 100% sure, but I can't get it to work like before.
[Edited by RadioactiveDevi, 10/23/2022 8:48:45 PM]
moonstone cant be server sided, because i plqay it offline. and you can try it bysdelf by diable wlan and play.
i dont now.
is the fix coming?
then i didnt paly today and wait or when it didnt come today i play without that cheat.
daily "talk" crash trainer and game
I fixed it in the latest version,please re-download.
Using the option of "Max Friendship Level" crashes the game.
When I do anything that grants friendship to a villager while this option is enabled, it crashes - specifically tried methods were having a daily conversation and giving them a gift.
If the option is disabled, I can talk / give them a gift no problem. The moment the friendship XP is awarded, with this option enabled, the game crashes.
Can you provide a savegame for our programmer to test out?