Maybe the loot multiplier is tied to the amount of Lucky Dice we have.. so maybe if we can increase it past cap it can increase our loot drop rate.
I’ve got the loot multiplier option working flawlessly right now or aka legendary loot drop you guys call it,this is how it works whatever loot enemies drop and picked up by the player is tripled so is this what you looking for?
Unfortunately couldn’t find the luck rate.
sounds like this is just increasing the loot quantity, but people are looking for loot quality increase by hacking the ingame luck stat. I have been trying to do this on my own and I am convinced it's not possible but maybe I am an idiot.
There is a multiplier in game with base value of 1.00. Every dice you collect it increases by 0.01, and there are 260 dice, so the multiplier has a max value of 3.60. If this value could be hacked to be, say, 100, I believe this would dramatically increase at least the amount of drops and maybe the quality of drops. However I have found that searching for values that aren't integers is pretty hard lol
[Edited by rmilejcz, 3/30/2022 7:34:40 AM]
Maybe the loot multiplier is tied to the amount of Lucky Dice we have.. so maybe if we can increase it past cap it can increase our loot drop rate.
I’ve got the loot multiplier option working flawlessly right now or aka legendary loot drop you guys call it,this is how it works whatever loot enemies drop and picked up by the player is tripled so is this what you looking for?
Unfortunately couldn’t find the luck rate.
sounds like this is just increasing the loot quantity, but people are looking for loot quality increase by hacking the ingame luck stat. I have been trying to do this on my own and I am convinced it's not possible but maybe I am an idiot.
There is a multiplier in game with base value of 1.00. Every dice you collect it increases by 0.01, and there are 260 dice, so the multiplier has a max value of 3.60. If this value could be hacked to be, say, 100, I believe this would dramatically increase at least the amount of drops and maybe the quality of drops. However I have found that searching for values that aren't integers is pretty hard lol
[Edited by rmilejcz, 3/30/2022 7:34:40 AM]
i wish it was that easy but unfortunately it's not,i found the multiplier with some nasty long debugging and tracing and the value varies depending on your level and tons of other factors now with a new game this was 1.0 but with a finished campaign save game this was 1.1 also it was shared with the other stuff and it's not just the multiplier there are tons of other calculations going on for the loot in the game so you see everything's not just about memory scanning and yes your conclusion is right it's impossible to change the luck rate.
so the final conclusion is it's impossible to change the luck rate without messing up the other stuff in the game and the way i did it is before the calculations right at the loot flow.
Maybe the loot multiplier is tied to the amount of Lucky Dice we have.. so maybe if we can increase it past cap it can increase our loot drop rate.
I’ve got the loot multiplier option working flawlessly right now or aka legendary loot drop you guys call it,this is how it works whatever loot enemies drop and picked up by the player is tripled so is this what you looking for?
Unfortunately couldn’t find the luck rate.
sounds like this is just increasing the loot quantity, but people are looking for loot quality increase by hacking the ingame luck stat. I have been trying to do this on my own and I am convinced it's not possible but maybe I am an idiot.
There is a multiplier in game with base value of 1.00. Every dice you collect it increases by 0.01, and there are 260 dice, so the multiplier has a max value of 3.60. If this value could be hacked to be, say, 100, I believe this would dramatically increase at least the amount of drops and maybe the quality of drops. However I have found that searching for values that aren't integers is pretty hard lol
[Edited by rmilejcz, 3/30/2022 7:34:40 AM]
i wish it was that easy but unfortunately it's not,i found the multiplier with some nasty long debugging and tracing and the value varies depending on your level and tons of other factors now with a new game this was 1.0 but with a finished campaign save game this was 1.1 also it was shared with the other stuff and it's not just the multiplier there are tons of other calculations going on for the loot in the game so you see everything's not just about memory scanning and yes your conclusion is right it's impossible to change the luck rate.
so the final conclusion is it's impossible to change the luck rate without messing up the other stuff in the game and the way i did it is before the calculations right at the loot flow.
ya I figured it wouldn't be doable, but it's nice to hear someone smarter than me confirm it so I can stop trying lmao. Thanks for the hard work and all the updates, you kick ass!