CoSMOS Gamehacking Tool

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Help converting AOB to pointer
  • Tier 7
    Send a message to opticalip
    TIER 7
    opticalip posted on Feb 27, 2022 6:47:50 AM - Report post
     
    I am pretty new to script making and so far can nop pretty well but am lost at how to convert my AOBScans to pointers or smart addresses or do anything other then nop's

    Started playing Monark yesterday and found the address for attack ranges but would like some help making a script so they can be automatically found, if you can point me in the right direction to learn I would very much appreciate it.

    ----

    Hopefully this can help someone as well, I found the entry that changes the range of attacks for controlled char but I dont know how to automatically convert it to a script/smart address correctly.

    [code]
    MONARK.exe.text+1C5F0A - 0F11 43 40 - movups [rbx+40],xmm0
    [/code]

    If you see what writes to it, +12 bytes from there will be the range value
    +14 is width for the cone shaped ones

    [img]img.jremi.com/selif/ga4agsk9.png[/img]

    Char 2 -

    Also if anyone can point me in the right direction on learning how to do that, I would be very thankful

    ---

    Also here is a script I made to stop the MAD from increasing when roaming in the mist

    Here is a script to disable the MAD from increasing for all party members

    [code]
    { Game : MONARK.exe
    Version:
    Date : 2022-02-25
    Author : JRemi

    This script does blah blah blah
    }

    [ENABLE]

    aobscanmodule(INJECT,MONARK.exe,89 51 10 85 D2) // should be unique
    alloc(newmem,$1000,INJECT)

    label(code)
    label(return)

    newmem:

    code:
    nop 3
    jmp return

    INJECT:
    jmp newmem
    return:
    registersymbol(INJECT)

    [DISABLE]

    INJECT:
    db 89 51 10 85 D2

    unregistersymbol(INJECT)
    dealloc(newmem)

    {
    // ORIGINAL CODE - INJECTION POINT: MONARK.exe.text+13C110

    MONARK.exe.text+13C0EF: CC - int 3
    MONARK.exe.text+13C0F0: 89 51 30 - mov [rcx+30],edx
    MONARK.exe.text+13C0F3: 83 FA 01 - cmp edx,01
    MONARK.exe.text+13C0F6: 7D 08 - jnl MONARK.exe.text+13C100
    MONARK.exe.text+13C0F8: C7 41 30 01 00 00 00 - mov [rcx+30],00000001
    MONARK.exe.text+13C0FF: C3 - ret
    MONARK.exe.text+13C100: 81 FA 0F 27 00 00 - cmp edx,0000270F
    MONARK.exe.text+13C106: 7E 07 - jle MONARK.exe.text+13C10F
    MONARK.exe.text+13C108: C7 41 30 0F 27 00 00 - mov [rcx+30],0000270F
    MONARK.exe.text+13C10F: C3 - ret
    // ---------- INJECTING HERE ----------
    MONARK.exe.text+13C110: 89 51 10 - mov [rcx+10],edx
    // ---------- DONE INJECTING ----------
    MONARK.exe.text+13C113: 85 D2 - test edx,edx
    MONARK.exe.text+13C115: 79 08 - jns MONARK.exe.text+13C11F
    MONARK.exe.text+13C117: C7 41 10 00 00 00 00 - mov [rcx+10],00000000
    MONARK.exe.text+13C11E: C3 - ret
    MONARK.exe.text+13C11F: 83 FA 64 - cmp edx,64
    MONARK.exe.text+13C122: 7E 07 - jle MONARK.exe.text+13C12B
    MONARK.exe.text+13C124: C7 41 10 64 00 00 00 - mov [rcx+10],00000064
    MONARK.exe.text+13C12B: C3 - ret
    MONARK.exe.text+13C12C: CC - int 3
    MONARK.exe.text+13C12D: CC - int 3
    }
    [/code]
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