About 80 percent of the aobs are failing in GTA 1 and I'm not sure what was the reason behind these major changes but this trainer is going to be a redo and not an easy one, no ETA and I might not add all of the old options, just FYI.
It's OK if you cannot add back all of the old options, taking your time to redo this awesome trainer is what most of us want.
Rockstar, as well as other game developers are all against cheating, so they will add codes to block trainers that can activate God mode, giveall and noclip when they announce a big update.
If any of the old options doesn't work and you can't re-add them, then we'll understand it as you can't fight the new code Rockstar has added.
Hi there. I have noticed that when activating the cheats all cars become way too easy to flip upside down when hit (I’m not using any gravity type cheats or the one hit kill cars cheat) and motorbikes become way too easy to do monos when all I want to do is drive. Might want to check it out. I was currently playing Vice City Definitive at the time
I check it out later
Hi there. I have noticed that when activating the cheats all cars become way too easy to flip upside down when hit (I’m not using any gravity type cheats or the one hit kill cars cheat) and motorbikes become way too easy to do monos when all I want to do is drive. Might want to check it out. I was currently playing Vice City Definitive at the time
I check it out later
Additionally, Bikes are completely unusable. They will wheelie with anything but the lightest throttle and turn way too quickly. This happens regardless of cheats being on or off, only that the trainer has been injected into the game.
Update: It's worse on the DX12 version than the DX 11. So play with DX11 for now.
[Edited by Ryukashin, 11/20/2024 1:22:05 PM]