I must have missed the notice about the vote, however I will say this.
I am a paying member of CH and of another well known trainer group who currently uses an "AIO" platform. I literally only went there cause they have a fully working PayDay2 trainer and one for Police Simulator. That being said, I have noticed that the AIO has some pretty nice benefits. One in particular is that when I download a game or reinstall one etc., it sees it and the trainer is ready and waiting. There is also the fact that regardless of age or last update they all work with the in-game overlay via the windows game bar so I just hit {Start}+G and then tick off my options. They also have iOS support for the mobile control which is a big plus.
Now, on the other hand, in many situations such as American Truck Sim, Euro Truck Sim, The Sims 4, and Control, the AIO says that the trainer is not compatible with the build version and you have to click a few extra buttons to use cause the game was updated without changing actual code and so the trainer thinks its broken but it works fine and you have to do this EVERY time you want to load. Another mark on their system is that when you are switching options with the keyboard hot-keys you get audio feedback that an option was toggled. If you do it with the phone app you just have to hope it works and you don't turn to a bullet sponge cause it didn't sync proper.
There really are pros and cons to both sides of the AIO but for me at least, the cons are not enough to make me think the AIO is a bad idea. If I don't have internet its likely cause I have no power and I am not using my computer anyway at that point so needing to be "always on" has not been an issue for me to date and I have been using them now for almost the entirety of 2021. Your mileage may vary?
[Edited by ForsakenOne82, 10/13/2021 8:42:08 AM]
We have been working from day 1 to get our iOS app approved by Apple but they have denied us every time for this reason or that reason. We have a new build which we hope will satisfy all their requirements which apparently they didn't enforce on the other AIO you are speaking of, and will be uploading it tomorrow for approval. So it's not that we ignored iOS, the app was ready at the same time as Android, it's that Apple has been being a **** and not accepting it despite our best efforts.
If it ain't broke, don't fix it.. 😎
The problem is the vast majority of people seem to think that it's broke.