I just tested the trainer and everything worked as intended so what am I supposed to update?
Really?! The trainer was placed on hold in part because even the most minor of updates required a rewrite and this update which is basically a medium to large sized DLC with completely new game mechanics requires none? What are the odds? 1 in 150?
Well, that would be embarrassing. I assumed past experiences would be an indicator of current ones, and there's a thing about both past experiences and assumptions.
I will take a chance and update then. If it does indeed still work I sincerely apologize for making said assumptions.
I just tested the trainer and everything worked as intended so what am I supposed to update?
Really?! The trainer was placed on hold in part because even the most minor of updates required a rewrite and this update which is basically a medium to large sized DLC with completely new game mechanics requires none? What are the odds? 1 in 150?
Well, that would be embarrassing. I assumed past experiences would be an indicator of current ones, and there's a thing about both past experiences and assumptions.
I will take a chance and update then. If it does indeed still work I sincerely apologize for making said assumptions.
No need to apologize; I did what I had to. The reason the trainer was put on hold is indeed the frequent updates, and most of the time the code changes significantly, so we have to spend hours rebuilding the trainer. Fortunately, this time the changes didn't affect the trainer's functionality.
Collect Freeze Time Mid Day, Script error in line 9: Cannot find aob for 'Time_Of_Day'
I get this error when trying to load the trainer is that something I can fix or is that an issue with the trainer?
Getting Same thing would be nice to know if this is fixable or need an update. (thank you for posting this)