If you play the italian campaign enable invincible army at the start of a realtime battle. If the battle starts and there is press any key to start just press num 6. After the mission disable it at the end before the italien map loads again, num 6. If you don't do that the enemy could get full healed and the campaign logic stops to work. Played multiple battles with this workflow. There is a small chance that the invincible army didn't work at all, it results in a ctd. Just restart aurora and coh3 again. If it works once it will work for hours if you enable and disable it like written above.
Are you sure it is 6? 6 is for game speed.
It's NumPad 6, 9 is speed. If ít didn`t work just restart game and trainer. Once it works it stays working but remember to disable at the end and enable at the beginning of a rts battle. Played for hours the italian campaign this way.
[Edited by klepport, 2/24/2023 9:58:27 PM]
This is what the readme says
Activating this trainer
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If not state otherwise below, press F1 at main menu.
Listen for 'Trainer Activated'.
Press desired hotkey. All hotkeys can be changed on the trainer.
Trainer Options
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# Player Resources:
• NumPad1: Unlimited Resources
• NumPad2: Unlimited Forces
# Enemy Resources:
• NumPad5: Decimate Enemy War Machine
# Construction:
• NumPad3: Instant Units
• NumPad4: Instant Buildings
# Player Army:
• NumPad9: Invincible Army
# Enemy Army:
• NumPad7: Super Damage
# Campaign Map:
• NumPad8: Unlimited Move Campaign Units
# Gameplay:
• NumPad6: Game Speed
Some Africa missions fail if the population cap cheat is activated. But let's you play if it's off. Unlimited resources though still works. Any work around?
Unfortunately you cant use the population cap cheat in those missions as it turns the population to zero the game thinks you lost all your units triggering an automatic failure.
If the trainer is altered to fix the population number at something more then 0 then that could perhaps prevent the automatic failure condition.
Until then we simply cant use that trainer function.