To be fair, this one product / one ID is actually a collection of 3 major games and our trainer template is not designed for something like that because its unusual. And to be fair again I'm very sure that our competition also releases 3 different "trainers".
This might be confusing and difficult for all of us but like I said its unusual. And we cannot throw everything away and start developing a new template from scratch (in that short time) that works with something that may be released one time per year.
Apart of that, technically it shouldn't be an issue and it should work well together with the TM. If it does not I have to look at it.
I mentioned this earlier, but my thoughts were that a good means of circumventing this issue would be to treat Mass Effect Legendary Edition as three different entries in the system, which would make it work within the trainer manager's structure, etc. Basically treating it like three different games, each with their own entry. (Mass Effect Legendary Edition Chapter 1, and a separate game entry for 2 and 3) The problem there is it introduces another layer of potential confusion for your end users, but at first glance it seems like it might be a better methodology than the three trainers listed under a single game title method that's in use now. Just an idea.
For what it's worth, the first trainer is working flawlessly for me, I'm just not sure how the Trainer Manager is going to be able to know how to handle automatic updates when and if the trainer gets updated for a new release of the game. You mentioned that it should work with the Trainer Manager, and I'm not sure if that's accurate or not since all three trainer executables all have the same name. I'll let you know.
The classical bug/exploit for infinite paragon/renegade points on noveria still exist in mass effect 1 legendary edition. So if you really wanna get more of those here is how
You are given a mission leading you to speak to Lorik Qui'in, a turian, at the bar. A mission progression choice enables you to encourage him to testify in a court case. You can choose from either a Paragon or Renegade dialogue option if you have at least 5 points in charm and/or intimidate. Choosing either of these options will give you a reward of 24 Paragon or 25 Renegade points respectively. The conversation will end but you can talk to him again. Ask about a different topic , then choose "Another question". The option to convince him to testify will reappear. Repeat this for infinite Paragon and/or Renegade points.
[Edited by Brandin, 5/16/2021 3:27:27 AM]
You're my hero dude.