I think this is the correct file, please let me know so I can dig another one up as needed.
Just it is the only thing for KH2 I saw under:
%USERPROFILE%/My Documents/My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX/Steam/{64BitSteamID}
Edit - now read a 4th guide trying to confirm if the named their darn save .png 😵
[Edited by DarkWaterSong, 7/13/2024 5:08:24 PM]
Kingodm save editor doesn't recognizes your save game, see attached screenshot, zip your save game and upload it again.
just a heads up users can't see attachments. here is a link to the pic Link
This is what I a seeing about the steam save file location:
www.reddit.com/r/KingdomHearts/comments/1df6kqg/kingdom_hearts_15_25_steam_save_file_location/?rdt=64227
And I am attaching the whole folder:
C:\Users\[userID]\Documents\My Games\KINGDOM HEARTS HD 1.5+2.5 ReMIX\Steam\[steamID]
I have checked my cloud saves, and it is the same file size and name so this is what steam is saving from HK2
[Edited by DarkWaterSong, 7/14/2024 4:41:15 PM]
Hi , finally managed to load your save but unfortunately couldn't reproduce your issue , I played through with almost all of the option switched on and my party members kept kicking and they didn't faint, I recorded this for you:
1drv.ms/v/s!AjVaKZ22wuC-hc0uGbC3UisCw4DtUg?e=fK5I3Z
Ok you saw part of the issue around a 1:40 in the video, as the time was frozen. My problem is most fights with the 60 second countdown are not tied to kill a single enemy. Most are a fight to the death, and feature unlimited waves of enemies.
I just want the time to count down to 0 in these fights like warp to the underground coliseum one of the rounds is unlimited and a count down. Also Mick Mouse's castle featured one of these fights, Mulian features one, and so on.
So on 1 min fights with only Sora, and the Freeze Mission timer off, can you get the time to count down?
So you want the fight countdown to go to zero immediately when battle begins? Also what issue are you refering to at 1:40 exactly? I re-watched the video and noticed no issues.
No I was saying it should count down normally. Without cheats the fight lasts 60 seconds / 1 min vs staying at 1:00 min for the whole fight. The problem is the stay alive for X time fights never end if the timer does not count down.
As in the fight timer should not freeze ever, unless you have some way to detect if you need to defeat a certain number of enemies before the timer runs out vs. stay alive while fighting an infinite number of enemies for 60 sec.
I’m playing on steam deck and aurora automatically selects the trainer for kh2 final mix.
How can I switch to another like birth by sleep?
I’ve tried with the mobile app but no luck and when I search in aurora I can find the trainers for the other games but can’t select them.
It looks like that I maybe need to scroll to the right but that is impossible. Can scroll up and down but not left or right.
I would go ask in the steam deck part of the forum for this. You should be able to get help there.
I think this is the correct file, please let me know so I can dig another one up as needed.
Just it is the only thing for KH2 I saw under:
%USERPROFILE%/My Documents/My Games/KINGDOM HEARTS HD 1.5+2.5 ReMIX/Steam/{64BitSteamID}
Edit - now read a 4th guide trying to confirm if the named their darn save .png 😵
[Edited by DarkWaterSong, 7/13/2024 5:08:24 PM]
Kingodm save editor doesn't recognizes your save game, see attached screenshot, zip your save game and upload it again.
just a heads up users can't see attachments. here is a link to the pic Link
This is what I a seeing about the steam save file location:
www.reddit.com/r/KingdomHearts/comments/1df6kqg/kingdom_hearts_15_25_steam_save_file_location/?rdt=64227
And I am attaching the whole folder:
C:\Users\[userID]\Documents\My Games\KINGDOM HEARTS HD 1.5+2.5 ReMIX\Steam\[steamID]
I have checked my cloud saves, and it is the same file size and name so this is what steam is saving from HK2
[Edited by DarkWaterSong, 7/14/2024 4:41:15 PM]
Hi , finally managed to load your save but unfortunately couldn't reproduce your issue , I played through with almost all of the option switched on and my party members kept kicking and they didn't faint, I recorded this for you:
1drv.ms/v/s!AjVaKZ22wuC-hc0uGbC3UisCw4DtUg?e=fK5I3Z
Ok you saw part of the issue around a 1:40 in the video, as the time was frozen. My problem is most fights with the 60 second countdown are not tied to kill a single enemy. Most are a fight to the death, and feature unlimited waves of enemies.
I just want the time to count down to 0 in these fights like warp to the underground coliseum one of the rounds is unlimited and a count down. Also Mick Mouse's castle featured one of these fights, Mulian features one, and so on.
So on 1 min fights with only Sora, and the Freeze Mission timer off, can you get the time to count down?
So you want the fight countdown to go to zero immediately when battle begins? Also what issue are you refering to at 1:40 exactly? I re-watched the video and noticed no issues.
No I was saying it should count down normally. Without cheats the fight lasts 60 seconds / 1 min vs staying at 1:00 min for the whole fight. The problem is the stay alive for X time fights never end if the timer does not count down.
As in the fight timer should not freeze ever, unless you have some way to detect if you need to defeat a certain number of enemies before the timer runs out vs. stay alive while fighting an infinite number of enemies for 60 sec.
Ok I did some testing and with freeze timer on before I start Mushroom 12 (outside the Old Mansion), I get stuck in loop where I have to force close the game. The problem is if I turn off the "freze timer" during the fight, or even exit the trainer fully the timer never starts counting down. This means the fight never ends, as the goal is "Defeat 40 mushrooms in 60 seconds." and lets you keep defeating mushrooms way past that with no end in sight.
[Edited by DarkWaterSong, 8/12/2024 10:11:34 PM]
Hello,
I am having an issue with getting trainer for KH 1.5 to detect Kingdom Hearts 1 game. Could I get some help on this? I recall I used it before successfully but now its not working. I am running the game on steam deck through steam. I tried activating the trainer from steam deck and mobile. I notice on the mobile apps it lists the trainer as "Kingdom Hearts II". Something I noticed.
Just to confirm it is working with for Kingdom Hearts II. I am just not able to get Kingdom Heart I to be detected and picked up.
[Edited by lmhchthap1, 8/17/2024 5:49:32 PM]
try asking for help in the steam deck thread