Excellent work on the super fast trainer, guys. 😁
Is it feasible to add pilot health to the Super Friendly Units option, or would that be considered a new option for the trainer? As it stands right now, you can still lose units by taking too many concussive hits and the pilot getting knocked out. I can add it as an option request instead if that's more appropriate. I just thought it might be part of the Super option, given the health indicator is in the same spot and it functions similarly.
I would that applies as a new option request. I suggest doing that, and maybe you get a reply back here saying it should be part of super option or not.
Please use the trainer option request system for requesting new options be added to this trainer and/or vote on options already requested.
Excellent work on the super fast trainer, guys. 😁
Is it feasible to add pilot health to the Super Friendly Units option, or would that be considered a new option for the trainer? As it stands right now, you can still lose units by taking too many concussive hits and the pilot getting knocked out. I can add it as an option request instead if that's more appropriate. I just thought it might be part of the Super option, given the health indicator is in the same spot and it functions similarly.
I would that applies as a new option request. I suggest doing that, and maybe you get a reply back here saying it should be part of super option or not.
Please use the trainer option request system for requesting new options be added to this trainer and/or vote on options already requested.
Request is submitted! 😁 Thanks!
hello!, so there is a bit of a problem regarding the supplies option. Instead of supplies. the one that got the fill on the supply editor is the smoke screen consumable
forgot to include quote in my earlier post
Yup same here, I already reported about it earlier before the new trainer update, it still persist. I got 3 provinces now and when I load up my new save game the editor value changes the smoke charges instead of supplies and when I used up all the smoke charges it choose a new target which is sometime liquid fix instead of supplies.
Another tiny difference I found whenever I activate the trainer, the UI pilot portrait on friendly mech during battle stage turn their color to red and give the description on the pilot portrait as hostile mech. When I play the game normally without activating the trainer the UI color is blue indicating friendly pilot portrait. Tiny details like that triggers my OCD lol.
If you are getting an error message please put in an update request
If you want you can spend RC to put in 3 update requests and boost the trainer priority at this Link
Please use the update notification system to report a game patch, update or to report that the trainer may not be working with the latest version of the game. If 3 or more reports have been filed, consider BOOSTING the priority of this title for a faster turnaround on the updated trainer.
While waiting for an update to be released, you can use our free CoSMOS Gamehacking Tool to easily hack the game yourself. We have tons of video tutorials available for even those with no prior experience with memory scanners or gamehacking tools.